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Ballpark Problem

 
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Ballpark Problem - 10/12/2005 3:12:13 PM   
nickspan

 

Posts: 8
Joined: 10/12/2005
Status: offline
I started a multiplayer association in sandbox mode. When I attempt to set a ballpark for a team it changes the ballpark for every team. Everything else in the association works fine.

I started this association and the problem started with RC1. I've since upgraded to Gold Edition but the upgrade did not help the problem. As a test, I did a puresim quickstart with 4 teams and in this association the system did let me change the ballparks for each team correctly. So it is a problem with this particular association.

I put a lot of work into building this particular association. It's a 28 team league which I seeded with historical players from the 1900's. I did alot of customization of rosters, set lineups, locked scrub players into their roles etc..., so I would hate to have to start from scratch again. Can this be fixed or is there a way to copy all the work I've done into a new association in which the ballpark function works correctly? thanks
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RE: Ballpark Problem - 10/13/2005 1:39:11 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
Can you zip up a copy of the association and send it to me so I can take a look?

Use www.sendthisfile.com its free and easy. Send it to shaun@puresim.com

Thanks!

_____________________________

Developer, PureSim Baseball

(in reply to nickspan)
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RE: Ballpark Problem - 10/14/2005 2:22:49 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
Hi Nick,

Did you ever send this to me? I'd love to have a look because I can't seem to duplicate your problem...

_____________________________

Developer, PureSim Baseball

(in reply to puresimmer)
Post #: 3
RE: Ballpark Problem - 10/14/2005 4:53:01 PM   
nickspan

 

Posts: 8
Joined: 10/12/2005
Status: offline
Hi Shaun-

Thanks so much for your help. I've never zipped anything up before, so I dragged my feet on it. I'll work on it this weekend and get it to you by Monday. Thanks again and great game!

(in reply to puresimmer)
Post #: 4
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