HMSWarspite
Posts: 1401
Joined: 4/13/2002 From: Bristol, UK Status: offline
|
The real question for 1940 is not whether BC would have been able to stop the invasion, but whether the government would have had the will to use (possibly risk sacrificing) the RN to stop it. It FC is capable of providing a half decent fighter umbrella over the invasion beaches, the RN light forces (destroyers) would have eaten the invasion flotillas (only got one load of shipping, so 24-36 hours with say 20 RN destroyers attacking and bye bye invasion and the land battle becomes irrelevant). If FC is destroyed, the risk to RN becomes immense (possibly so big they couldn't have sustained a fleet in the channel area even with the invasion on), and thus the chance that Churchill is persuaded that a government in exile with a (mostly) intact RN is the better long term option becomes rather more plausible (he would have to be persuaded - can't see him giving up on his own!) In the game, the 3 current parameters make this hard to model. AS is OK, and needs to reflect BOTH aircraft and bases (not sure the weighting is quite right at present). Loss of the sector airfields should mostly slow the response down, hinder a/c repair etc, but not stop flying (I forget which, but one sector a/f tracking room was knocked out and it did slow things for a few days until they got the replacement set up). Industry is (almost) irrelevant for the 1940 campaign (too short to affect the RAF, and as described above, doesn't affect the invasion defense much). Terror is a reflection of will, and hence OK, but I doubt any ammount of bombing of cities (if RAF and RN are OK) would cause surrender, or alter defence of invasion. So, we have a modified AS, more a/c numbers biased?, terror as is, but maybe you shouldn't be able to win more than half points on terror. Or even better, make it a log scale, not linear (10 points urban damge for 1st point, 100 for second, etc, so 12 points to win on terror only would need 1E12 points of terror! (needs tweaking that idea!) Finally, replace Ind with some sort of political will damage. This would be affected by daily loss ratio (killing lots of LW stiffens the will and vice versa), daily sortie ratio maybe, some factories and rail yards (not urban, since already in terror) which reperesnts disruption to life/morale, some ports (abilty to support RN), and so on. In fact, to simulate the GE uncertainty, you could have say 1/2 doz parameters, and randomise the weightings on each, so the LW would not know how best to weaken political will in each game (then you have the possibilty of finding the magic bullet, or mismanaging the battle etc). For 1941, Industry becomes more relevant, but depends on the explanation for the campaign (no Russia - more like 1940, Russia happened, and LW got expanded or something - you are not looking for immediate invasion, rather preventing growth in UK strength, so Ind far more important) Needs more thought, but what do you think?
_____________________________
I have a cunning plan, My Lord
|