SiG
Posts: 14
Joined: 10/29/2005 Status: offline
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I have allso made a list of possible objections to improving the stats of Romanian troops, and my conterarguments to them. "Your comments are disrespectful to the people who worked on this game." I did not write my comments because I think the game developpers are "stupid Americans" / "historically illiterate" or whatnot, but because I know they are true professionnals comitted to creating quality wargames, and I know they will try to get even the smallest detail right. So, if my comments are correct, they will act accordingly. Allso, if I believed they were bad designers, why would I bother writing all these comments? "This is a free game and so who cares about errors" So what if it's a free game? Do I have to believe that some people spent days/weks/months, even years working on this game (that does not bring them any profit), but they don't care about the end result? Exactly the fact that this is a free game tells me that the developpers are very passionate about this project! If they would not care about it and were not comitted to improving it, we wouldn't have an 8.4 version today. "If you don't like it, rewrite the game yourself" I can't. I am still learning how to play the game! Writing a mod, or even creating new scenarios, is still a distand dream for me. This is wy I wish to leave this matter to those who really know what they are doing. "The minor axis are weak to provide a challenge for the one playing them" What about novice gamers like me? Do I have to train for half a year before I can play a battle with Romanian troops? The truth is that these nations are unplayable for most people, so wha's the point in having them in the game at all. "These nations were defeated in the war and the game needs to simulate this" The way I see this, minor powers are weak because they were outnumbered and/or outgunned. This has nothing to do with the performance of the individual soldier! Even if the Romanians would be beefed up to the level of the USMC or the German SS, the game would still simulate their defeat at Stalingrad, if they would lack adequate equippment and had to fight agains owerwhelming enemy forces, but on the other hand, this version of the geme can't replicate any of their victories. "This is only the base value, elite troops get bonuses, etc." A bonus for elites is not enough. Even regular Romanian troops sometimes performed very well in battle. For example, after changing sides in 1944, the Romanian 1'st army, which was guarding the border with Hungary, was engaged in stopping a German-Hungarian offensive in Transylvania. This army had been kept in the reserve, it had not seen any combat before and allso lacked elite units (for obvious reasons). It is true that sometimes these soldiers ran away or surrendered to German tanks, but on most ocasions they held their ground and the enemy offensive was defeated! This could not happen in SPWAW because a single german tank would rout all the Romanian soldiers! Allso, if the designers decide to implement a system with different values for different cathegories of troops, I hope that this will be used for other countries too. For example, the German Volkssturm should have significantly lower values that regular troops. In the current version, regular Romanian (but allso Hungarian, Bulgarian, ...) soldiers, peasants perhaps, but with regular traning and wheapons, are still wastly inferior to Volkssturm soldiers, "old men and boys" with barely ani training and incomplete equippment. I dont think this is realistic. Again, I hope my humble comments are not recieved as rude criticism. As I said, I generally have a good opinnion about his game and play it a lot, this is exactly why such small details are so bothersome! Have a nice day everyone.
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