puresimmer
Posts: 2299
Joined: 7/24/2005 Status: offline
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quote:
ORIGINAL: StyxNCa I'm importing players for an "All Time League" I am creating, but a few players with low ratings are Sparky Adams in his 1st full season (311 AB, .289 BA). He rcvd a 5 CON. Cap Anson from 1871 (120 AB, .325 BA)...He had over 100 AB so it isn't a full season, but I hope the game isn't set up for players over 100 AB but less that 200 AB being considered as "little used" players who receive extremely low ratings. He rcvd a 5 CON. I also noticed if I import Anson 2nd, right after Hank Aaron, his ratings mirror those of Aaron's. Bobby Allison, from 1959 (570 AB, .261 BA)...rcvd 5 CON. Now, the other end of the spectrum, one example is Bobby Abreu in his 1st season over 100 AB(188 AB, .250 BA) receiving a 100 CON rating. I have some pitcher examples as well, but it would probably be easier to send you the association. I haven't imported enough players yet and maybe if I imported more those ratings would change, as they used to do. Another thing I tripped on last night is I receive that error 3201 if I try to import 2 batters without 1st importing a pitcher. Seems I have to import 1 of each, however that's no biggie now that I know that needs to be done. Just letting you know. Basically everything seems pretty darn good, except for how ratings are being assigned. What are the ratings based on when creating a sandlot league with players from different ERA's? Knowing that would make my understanding much better. If you need more examples let me know and I will send the association to you. Thx. This is all related to how PureSim rates players. In order to deal with statistical normalization issues, players are rated relative to the association they are in. So, while a guy with 12 HR may have a power rating of 100 in a 1910 association, in a 2005 association he may be a 30. The other issue here is when you first start importing players into a sandbox association the ratings for all players will change radically as you import players until you start to reach a good number of players and the curve will smooth out. So, keep on importing and you'll see things adjust.
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Developer, PureSim Baseball
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