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for the love of god Matrix!

 
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for the love of god Matrix! - 11/19/2005 7:41:46 AM   
M4Jess


Posts: 5140
Joined: 1/17/2002
From: DC
Status: offline
will it ever end??!!

please stop the upgrades!

im on 8.what ever already!

please please stop!

Jess

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Im making war, not trouble~

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RE: for the love of god Matrix! - 11/19/2005 7:06:45 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
Jess Mike is working on improving the mech.exe

whats wrong with that?


As Mike stated:

"I have gone on to other projects and then other projects, still, but I am preparing a small executable patch to cover come some irritating characteristics about the game (for me, at least, as I still play it sometimes), but as I do play the game, I would like things up to code.

Bye...

Michael Wood"


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RE: for the love of god Matrix! - 11/19/2005 9:54:00 PM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Jess, there won't be any changes to the "official" OOBs. The update is, as Alby mentioned, for the game engine and perhaps the editor. None of this should negatively affect any ongoing scenario designing.

The patch itself won't require a complete reinstall of the game. The newest changes I've seen, so far, are very good.

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RE: for the love of god Matrix! - 11/20/2005 7:56:22 AM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline

quote:

ORIGINAL: M4Jess

will it ever end??!!

please stop the upgrades!

im on 8.what ever already!

please please stop!

Jess



Jess, PLEASE don't throw any "mis-guided water" on the fires of this project.

As stated this upgrade promises to fix some things that need tending to badly...so if there was ever a need of a new patch for SPWAW, this one is it IMO.


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