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Allied opponent: apply within

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Allied opponent: apply within Page: [1]
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Allied opponent: apply within - 11/20/2005 9:02:02 PM   
j campbell


Posts: 283
Joined: 1/20/2001
From: Grosse Pointe, MI
Status: offline
Hello all. Well, I think i have read enough on the forums and practiced enough on the AI to move onto bigger and better challenges-PBEM is much more intense than against the AI.
That being said I am looking for someone to play the alles in a full campaign or other scenario.

I hate to have to implement any house rules but based on findings throughout the forums i would suggest the following which are open to negotiation:


- British CV, CVL, CVE or BB can’t occupy this same hex with USA CV, CVL, CVE or BB.

- British land units (Southeast Asia Command - SAC) don’t occupy the same hex with USA units, except when US units are subordinate to SAC.

- Chinesse land units must change HQ to Southeast Asia if they want move to Burma.

- No aircraft training on empty bases.

- Aircraft night attacks are limited to city attack and naval attack.

- Dutch land and air units can’t become evacuated outside bases in Dutch Indies.

- No allied navy commando attack (including submarine transport) or paradrop attack on empty Siam factories in December 1941.

- Japanese units which move from Manchukuo (kwangtung HQ units/china hq units) - china or vice versa need to reassign HQ (pay PP) to do so. I do think that Japan should be able to
reinforce with new div from the homeland though- i would imagine that it would be of benefit ( not necessarily mandatory) to change hq to china hq in this case.

- limit aircraft to 50 per AF size might be useful as well.

- what to do about respawning chinese units in india?


I would prefer to do a non historical opening turn but would not make moves on any bases outside the phillipines/ malaya with the TF move rate bonus. Production on, sub doctrines off, reinforcements variable or fixed, allied dam control on


I can usually make 1 move per day and more on weekends but there will be some days where i will be unable to make a move due to work and household restraints :(

This is a version 1.77 Beta game as well.

ps. I tried to be as comprehensive as i could but if i left anything out please let me know.

thanks for your interest.
john



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"the willow branch but bends beneath the snow"
Post #: 1
RE: Allied opponent: apply within - 11/20/2005 9:39:58 PM   
Hipper

 

Posts: 254
Joined: 6/15/2004
Status: offline
Would you consider playing with CHS ??? take a look first though

otherwise house rules ok

Hipper

(in reply to j campbell)
Post #: 2
RE: Allied opponent: apply within - 11/20/2005 10:56:12 PM   
j campbell


Posts: 283
Joined: 1/20/2001
From: Grosse Pointe, MI
Status: offline
would wait for version 1.07 before trying- bets at this time to stick with stock scenarios

< Message edited by j campbell -- 11/20/2005 11:27:27 PM >


_____________________________

"the willow branch but bends beneath the snow"

(in reply to Hipper)
Post #: 3
RE: Allied opponent: apply within - 11/21/2005 10:35:49 AM   
racndoc


Posts: 2519
Joined: 10/29/2004
From: Newport Coast, California
Status: offline
Im up for the challenge in a long lasting game and am willing to discuss house rules.

(in reply to j campbell)
Post #: 4
RE: Allied opponent: apply within - 11/23/2005 12:26:30 AM   
pmath

 

Posts: 102
Joined: 2/19/2004
Status: offline
I would also like to try a PBEM game as allies.Your House rules sound fine. I assume Pearl Harbor Surprise. I would suggest if you are doing non-historical first move, turn off surprise but leave battle wagons in Pearl. Let me know if you would like to pursue game.

pmath
email: pmath7@comcast.net


(in reply to j campbell)
Post #: 5
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