Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Galactic Civ 2

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Galactic Civ 2 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Galactic Civ 2 - 11/21/2005 12:20:33 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
I pre odrered this game.

When you pre order you can download the beta. Plus when the game comes out you get a few extras.

Anyway, it has a fair few bugs at present but I can tell you now its going to be superb.

_____________________________

Post #: 1
RE: Galactic Civ 2 - 11/21/2005 2:20:39 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
Curses you since I have dialup. ;(

(in reply to wodin)
Post #: 2
RE: Galactic Civ 2 - 11/21/2005 5:55:06 PM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
I have been debating about preordering for some time now...please provide some first impressions especially as to how it differs from Gal Civ 1.....thanks

(in reply to ravinhood)
Post #: 3
RE: Galactic Civ 2 - 11/21/2005 10:18:55 PM   
FreeBird


Posts: 15
Joined: 8/11/2002
From: Albuquerque, NM
Status: offline
I've been following the development of GalCiv2 with some interest, but I'm still on the fence about pre-ordering it.

Regards..

(in reply to Hanal)
Post #: 4
RE: Galactic Civ 2 - 11/21/2005 10:26:42 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Well so far from the limited time Ive had with the game its going to be better than Gal Civ 1. Graphics are very good. You can design your own space ships. Loads of upgrades. The developers listen to the fans and are dedicated to the game. Still alot of bugs and balance issues to sort out which they are doing.

If you enjoy space 4x games it will be a must have.

I dont usually play this type of game but it has pulled me in.

Reasons to pre order.........."All users who pre-order it will get extra content: Additional ship components, the Galactic Civilizations Desktop and more. Players who purchase the retail pre-order (either direct or pre-order it from retail) will get the special pre-order package which includes a fold-out tech tree and other goodies."

Very pleased I pre ordered and downloaded it.

LINK


Good interview


Interview Link

< Message edited by wodin -- 11/21/2005 10:32:26 PM >


_____________________________


(in reply to FreeBird)
Post #: 5
RE: Galactic Civ 2 - 11/22/2005 1:45:13 AM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
Thanks Wodin, I have 2 final questions which by all means take your time in answering back.

1. Are the bug issues concerning alot of CTD's and freeze ups?.....I am not looking to ruin my pc if the bugs are along those type.

2. Is invading planets more involved now, in that there are tactical land battles to manage rather than the originally designed auto-resolve?

Thanks again as your answers will finally help make up my mind for me.........

(in reply to wodin)
Post #: 6
RE: Galactic Civ 2 - 11/22/2005 9:04:33 PM   
ilovestrategy


Posts: 3611
Joined: 6/11/2005
From: San Diego
Status: offline
i played the original but i was sooooo lost...

_____________________________

After 16 years, Civ II still has me in it's clutches LOL!!!
Now CIV IV has me in it's evil clutches!

(in reply to Hanal)
Post #: 7
RE: Galactic Civ 2 - 11/22/2005 9:22:02 PM   
elmo3

 

Posts: 5820
Joined: 1/22/2002
Status: offline

quote:

ORIGINAL: J P Falcon

Thanks Wodin, I have 2 final questions which by all means take your time in answering back.

1. Are the bug issues concerning alot of CTD's and freeze ups?.....I am not looking to ruin my pc if the bugs are along those type.

2. Is invading planets more involved now, in that there are tactical land battles to manage rather than the originally designed auto-resolve?

Thanks again as your answers will finally help make up my mind for me.........


Just pre-ordered the other day. Not because I have any time to be a beta tester, I don't, but because I was going to order it anyway as a big GC fan and decided to save myself the $5.

1. So far I have not had any CTD's after a few hours of playing time.

2. Haven't invaded a planet yet but from reading the forums I'd say there will not be any tactical ground combat model. It does sound like more factors will be involved in determining the outcome than in GC though. So the decisions you make prior to the battle in terms of getting the most advantages will be what insures you win the day rather than any tactical control you have once the boots are on the ground. Will try to make time to actually invade soon and report back here.

This is a link to one of the dev journals on invasions. Not sure if you can go there without being a registered forum user or not:

http://www.galciv2.com/Forums.aspx?ForumID=164&AID=92764#723906

(in reply to Hanal)
Post #: 8
RE: Galactic Civ 2 - 11/23/2005 1:46:41 AM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
Something Wodin didn't mention that is in the previews. Every planet is unique now, you can't just build everything on every planet now. So you have to really plan out your space expansions, what's industrial, what's research, what's a population depot, etc. etc.
The fan interest in this game is high. It's the peoples new MOO if you ask me. I enjoy Gal Civ I and will definitely buy this one as soon as I can get my hands on it. (well at least a week after launch if the reviews are half good. hehe). I don't buy many new retail games now, but, Gal Civ was solid out of the box and that's a plus when it comes to my buying dollars.

Only thing that bugs me about Gal Civ 2 is it's going to be a PARADOX release gawwhhhhhh I do not want to support that company. But, I ain't no "pirate" neither. ;) They musta did that on purpose, got the rights to publish Gal Civ 2 just cause they read my stance on the game. Must show I have power over there. lol

(in reply to elmo3)
Post #: 9
RE: Galactic Civ 2 - 11/23/2005 1:57:13 AM   
Veldor


Posts: 1531
Joined: 12/29/2002
From: King's Landing
Status: offline

quote:


Only thing that bugs me about Gal Civ 2 is it's going to be a PARADOX release gawwhhhhhh I do not want to support that company. But, I ain't no "pirate" neither. ;) They musta did that on purpose, got the rights to publish Gal Civ 2 just cause they read my stance on the game. Must show I have power over there. lol


Paradox realizing there is still a market for turn-based strategy games sounds like a good thing to me. Nearly their entire new lineup of games are all turn-based...

BUT you are actually not correct. Paradox is not publishing Gal Civ 2 in its main market (the US). The developer is self-publishing the title for the US Market. Paradox is only stepping in for international coverage. Well I thought you lived in the US anyway, but your profile isn't marked so... Maybe your supporting Paradox, and maybe your not

(in reply to ravinhood)
Post #: 10
RE: Galactic Civ 2 - 11/23/2005 2:02:17 AM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
Oh thank you Veldor, you saved my pride and dignity! WOOHOO I won't be supporting Paradox and getting a great game. ;)

(in reply to Veldor)
Post #: 11
RE: Galactic Civ 2 - 11/23/2005 3:13:15 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Good to hear this is looking good. I've owned GalCiv since the original OS/2 version, so when I have some free time I'll likely check this out as well.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to ravinhood)
Post #: 12
RE: Galactic Civ 2 - 11/24/2005 3:58:40 PM   
elmo3

 

Posts: 5820
Joined: 1/22/2002
Status: offline

quote:

ORIGINAL: J P Falcon

...

2. Is invading planets more involved now, in that there are tactical land battles to manage rather than the originally designed auto-resolve?

Thanks again as your answers will finally help make up my mind for me.........


OK, had my first invasion last night. I was on the receiving end. If you are familiar with GC then you will understand when I say the graphics are pretty much the same. A screen with the troops strengths and odds modifiers (to be enhanced in the next build) are presented. To resolve the combat you just hit the space bar to freeze the randomly fluctuating odds.

I had a significant troop advantage (~5:1) but what looked like a pretty big tech disadvantage (~1:2). No attack or defense advantages either way. Result: *almost* all enemy troops killed, but all mine were killed so we lost the planet.

(in reply to Hanal)
Post #: 13
RE: Galactic Civ 2 - 11/24/2005 4:35:58 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
quote:

I had a significant troop advantage (~5:1) but what looked like a pretty big tech disadvantage (~1:2). No attack or defense advantages either way. Result: *almost* all enemy troops killed, but all mine were killed so we lost the planet.


EXCELLENT, this is what I been wating to hear. The AI kicked your butt! woohoo ;)

So, my long list of games to buy NEXT YEAR ARE:

1) Galactic Civ II

2) ????? lol

3) ????? lol

Man that's just pitiful when I can remember back in the 80's there was a game a MONTH to be bought. Wut happened to all the games????

< Message edited by ravinhood -- 11/25/2005 6:28:12 PM >

(in reply to elmo3)
Post #: 14
Page:   [1]
All Forums >> [General] >> General Discussion >> Galactic Civ 2 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.109