maniacalmonkey -> RE: A Standard Pricing Formula in the Works (12/3/2005 2:49:09 AM)
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Oh dear! First of all, let me say I believe this will be a wonderful feature to the OOB editor. But don't let the math fool you. There's a lot more involved in points cost than a simple combat effectiveness matrix. Or, actually, there's not, really... It's just that the matrix is a lot more complicated than it might seem at first glance. How effective is a unit in the context of the other units it works with? Considering national armies for sake of clarity. Also, what are you going for - game balance or historical accuracy? Who had better access to Weapon X in Year/Month X, and should that be reflected in points cost or rarity? I'm not in very deep with SP:WAW, let alone OOB editing, but I do think it is wise to warn against too simple solutions for complicated problems. As you guys are a smart lot and not afraid to dish out or take criticism, I'm sure it will work out - but the idea of this feature creating a single set of ultimate OOB's might be... Optimistic [;)] That aside though, I'll add my big thanks to Mike for continuing to work on this awesome (and FREE!) product. You, sir, are a shining example to games developers across the world. There's only so much you can do in editing those parts open to the general public - some things require a code monkey who knows the program by heart and is willing to put in the hours. If it weren't for you, SP:WAW would be a wonderful relic of a gaming age gone by - now, however, it is a living, evolving game, a sheer godsent to those of us who prefer a mental challenge and tactical depth over 3D eye candy. [&o]
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