Caranorn -> RE: Are the BG Games too Bloody? (1/31/2006 11:44:19 PM)
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Yes agreed, those casualties must represent killed, wounded, captured and stragglers. But that's less then ideal as stragglers could (and regularly did) return to their units during a battle. So I'd prefer either a system treating stragglers separatelly, or ignore them entirely (as fatigue in a way already represents those). This is one improvement I think that could be made to BG. On the other hand, casualties less then 25 would be hard (as 25 = 1 strength point (the first edition of Gettysburg even displayed unit strength in SP not men)), I expect the easiest way to do that would be to make every single man a SP (which is not realistic), then change the combat tables (raising casualties a lot) and orders of battle (and of course stacking and I expect many other areas of play). But I don't think doing this would be necessary or helpfull, for the physical casualties (dead/wounded/captured) slightly tweaking the tables would be all that's necessary (which can be done by any player already, though an official modification would be much better).
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