Soviet Activation? (Full Version)

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doktorblood -> Soviet Activation? (12/8/2005 1:09:41 AM)

Japs seizing Red base Ohka doesn't activate the Soviets?




Gen.Hoepner -> RE: Soviet Activation? (12/8/2005 1:33:21 AM)

It should...but never tried myself




doktorblood -> RE: Soviet Activation? (12/8/2005 1:43:32 AM)

durnedwolf's Japs took it in a PBEM a couple of turns ago. Soviets did not activate yet ...is there some sort of delay involved here? The manual states that any attack on a Soviet base result in immediate activation ... guess not.




Gen.Hoepner -> RE: Soviet Activation? (12/8/2005 1:48:03 AM)

so a bug. No delay hardcoded AFAIK




Bradley7735 -> RE: Soviet Activation? (12/8/2005 1:51:45 AM)

What map are you using? Andrew's map has a few hexes that differ from the stock map. This might be one of them.





Knavey -> RE: Soviet Activation? (12/8/2005 2:17:16 AM)

If you are playing a PBEM, just have him intentionally bomb someplace else since it seems to be buggy.




Andrew Brown -> RE: Soviet Activation? (12/8/2005 2:56:33 AM)


quote:

ORIGINAL: Bradley7735

What map are you using? Andrew's map has a few hexes that differ from the stock map. This might be one of them.




Perhaps it is. I never tested it. But I did do other tests - attacking a Soviet base is not enough by itself to trigger activation. The base has to be in a certain (hard coded) part of the map. That is why I specify a "Soviet Activation" house rule for anyone using my map. See the map documentation for details.

Andrew




doktorblood -> RE: Soviet Activation? (12/8/2005 7:33:51 AM)

It's stock scenario 15 with stock map. Since it's on one of the Jap Islands I'm not gonna make a fuss about it. Who knows? Stalin might have let it slide for a while .... He kind of had his hands full with the Nazis in 1941/42.




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