tristandracul -> RE: The best Wargame simulation you ever played. (1/4/2006 3:13:12 PM)
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Can confirm with lots of the posts here on many games, especially the Combat Mission and the TotalWar series. IMHO lots of games have good aspects in some field of expertise while they often lack in others. If I'd had to list my favourites I'd still do it with + and - in front. 1. Combat Mission: + best simulation on tactical level for this history period, best playing principle command orientated WEGO!!), good editor for replayability - some deficits in unit AI (can't wait for CM Campaigns and CM Shockforce) 2. TotalWar series: + historic flavour and relative realism of (most) units, good graphics since RTW - often doesn't work on older machines despite meeting the official requirements 3. Tacops 3 and 4: + excellent simulation of modern tactical combat - lacks morale ratings for troops 4. Crown of Glory: + best diplomacy engine, good tactical gameplay - complicated economics, interface a bit complicated at first 5. WitP: + depth and scale - some bugs 6. Space Empires 4: + almost unlimited playability because of the excellent editor + much more stabile than Moo + excellent moddability + good graphics without the tendency to overload most newer games have - diplomacy could need more depth and options (curious what they will make out of SEV) 7. SPWaW and SPMBT: + excellent editor, + good interface - no experimental ToEs in WinSPMBT anymore While there are some other games with interesting options they did not catch my attention for too long. Hoi2 in my opinion has a terrible interface and I dont like the real time aspect at all, although the ability to pause is ok for a while. Same goes with BCT, ATF and the whole series, which seem to be excellent simulation tools, but lack the smoothness of for example Tacops. PoA2 looked very good although complicated to me, but was the first game ever that didnt work because of requiring literally tons of RAM.
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