michaelm75au -> RE: ANOTHER Unit Skeleton Leader Question - Please Help (12/29/2005 10:57:36 AM)
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In general, setting the delay to 9999 and the leader to 0 (none) will not generate a leader for ships, groups or LCUs in the game. Usually, units (including reinforcements) with a random leader are generated at the time a new scenario is started. After that, random leaders are only created for fragments and splits. Since the leaders are assigned at the start when the old leader bug struck, it could have wrecked any leader including those who had not yet shown up on a ship/LCU/group. So it looked like you were continually getting hit by bug, when it could have hit earlier and caused the errors. I have verified that this combination (delay = 9999 and leader = 0) does not make a leader in v1.60. Should be same in later versions. The major waste of the leader slots is units which have a non-zero leader number and a delay of 9999. The leader is assigned to the never-arriving unit and is one less available for real use. OOB templates should have no leader. This was changed in official scenarios around about version 1.4 (IIRC), thanks to errors reported by "my checker".[light pat on back] Michael
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