dealing with the bugs (Full Version)

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alfrake -> dealing with the bugs (1/1/2006 4:17:34 AM)

In a PBEM game, how do you deal with the bugs? Or are we just having really bad luck currently?

China is getting more and more screwed up because of game bugs. We've had units disappear, multiple units teleport and, most importantly, many units that don't move. They either cancel their orders when the turn runs or simply stick on 0 miles forever.




dtravel -> RE: dealing with the bugs (1/1/2006 5:05:48 AM)


quote:

ORIGINAL: alfrake

In a PBEM game, how do you deal with the bugs?


We post highly negative comments, complaints, rants and bitches on this forum. [;)]




erstad -> RE: dealing with the bugs (1/1/2006 11:01:51 AM)


quote:

ORIGINAL: alfrake

In a PBEM game, how do you deal with the bugs? Or are we just having really bad luck currently?

China is getting more and more screwed up because of game bugs. We've had units disappear, multiple units teleport and, most importantly, many units that don't move. They either cancel their orders when the turn runs or simply stick on 0 miles forever.

What version?




mickbeau1 -> RE: dealing with the bugs (1/6/2006 6:13:56 AM)

I've found that if I set a unit to march to hex and they get attacked they go back to defend. You can get around this by marching to city in the general direction you want to go. I also only use the set all to march command, rather than the follow unit command.

Michael




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