DeepSix -> Bump (1/11/2006 11:11:38 PM)
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Well... Music is still cutting out, about once per turn (so ixnay what I said about it becoming less frequent -- it is still there). Seems to happen only during the give orders phase, but that's as predictable as it gets, unfortunately. With some experimenting, I have learned that 1) the game eventually stops responding each time I ignore the sound issue and keep playing. Usually after I've finished the orders phase, occurring either during combat or shortly after starting the next orders phase. 2) if I quit to the menu and reload the game, the music plays briefly and then quits again; I have to completely quit the game and launch it again in order to get the music back (until it quits again, of course). Any other ideas anyone? Thanks, Rob
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