rtrapasso -> RE: Dealing with mines (1/13/2006 8:14:25 PM)
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quote:
ORIGINAL: niceguy2005 This is why I have a general rule of thumb for myself that says 1000 mines or fewer at ports, with 500 being average. That seems to strike a good balancing point for realism. I don't use a house rule about mines because I think there may be justifiable cases where an opponent might really drop 6,000 mines at a port, but I would probably cry foul if every port had thousands of mines also. All things being equal though, I would rather go up against a whole mess of mines than a well supplied well defended CD fort. In my grand campaign against the AI, I watched the AI impale itself on Corrigador. It was a bloody mess for the AI. Well, i won't start arguing about historical accuracy in the game here... [;)] However, ideally, you back up a large minefield with one of more CDs - and the results can be absolutely devastating in some cases (i.e. - attempted surprise landing...) My opponent tried this in my PBEM, and it was one of the most amazing turns i've ever seen in WITP[X(][X(][X(]
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