canuck64 -> RE: DB problem with latest beta. (1/13/2006 5:21:56 AM)
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Hmm not a serious bug I should think-and consider that it's the occasional situation, no the norm... I think all in all the supply/firing thing could use a little bit of unpredictability, truly. I've noticed battles take a little longer, but that's subject to a host of things like upgrades, scenario, specific situations. One thing I'm noticing is that much like what I would expect in the American Civil War, you got to bring a LOT of goodies if you're on attack. Defense is rather more favorable in almost all situations. Tough to win if you're attacking. Probably as it should be. Mind you I'm running 1792 campaign, without a host of good French leaders, I suspect that makes an enormous difference.... One last suggestion-the 'leveled off casualty rates' for firing make the upgrades of cavalry training and bayonet attacks all the more important for charging.
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