Harvey Birdman -> Waste & The Price of Empire???? (1/19/2006 11:14:18 PM)
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It seems to me that waste is a great equalizer in the game making it easier for the weak to gang up on the strong. After reading the Relegh guides... With textiles you get 90% waste after 10 items produced. With iron and cotton you get 90% waste after 60 items produced. With luxuries, spice, wine, horses, timber, you get 90% waste after 30 items produced. For example wine. You produce 10, you get 10 wine. You produce 30, you get 20 wine because 50% waste kicks in for 11-30 wine. You produce 40 wine, you only get 21 wine because of 90% waste kicking in. You produce 50 wine, you only get 22 wine. Your economy is on a self defeating treadmill????? Money, labour, food and wool don't suffer from waste. I'm not 100% sure on money. What if you focused your economic development on farms & banks, your labour mostly on "agriculture" and "textiles" to produce waste free food & wool. Then trade food, wool & money to the AI for stuff at the 90% waste threshold. It seems like a better way to structure your economy.[&:]
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