Treefrog -> RE: DB Garrison Units & POW use & unit charts (2/16/2006 10:35:18 PM)
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Wooglin, After using "e" to wakE them up, the garrisons have pretty limited value due to their poor morale. Beacons is a good use, especially behind your lines to detect marauding light and irregular cavalry. Following behind your artillery and wagons as a formed unit (to prevent cav attack) is another. They can fill in gaps in the line, but I won't put them in the open unless in square and hopefully behind some obstruction that blocks multi hex fire. Unless in a field fortication they terrible shots and usually take more damage than they cause, unless firing from behind or the flank. When you break your foe, these little garrisons can scurry around in column impeding or blocking enemy routing units, who will often surrender to them. The little one hex field works are not much use. The larger field works are pretty cool; sometimes if I find myself beset by lots of enemy, especially cav, I'll put my supply unit in the castle keep and surround it with my other units who are easily resupplied. [sm=sterb003.gif] When the enemy breaks, I run out and chase'm down. Break your 8000 man units into 2 smaller units for this purpose. [sm=00000734.gif]
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