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			  | Oleg Mastruko ->  RE: New Development for War In The Pacific -- MUST READ  (3/4/2006 3:53:49 PM) |  
			  | Great news! But as some tough guy in some movie said, lets not start sucking each other's d*cks yet, gentlemen [:D]
 
 Don and Jim you have my congratulations and my condolances, simoultaneously. I'll do my best to continue being "developer yes man" when complaints start flying anew, as I am sure they will. [;)] Don's IBM experience speaks volumes though - whoever survived IBM can survive anything.
 
 Please, please, PLEASE do not concentrate on just making the database "Allied friendly" - which is, I am sure, pretty high on your task list [8|]. Pay attention, now that you have an opportunity, to the damn *interface* (IMHO, the part of the game that could best use some improvements), also can you squeeze in the support for *higher resolutions*?? There are some huuugee monitors out there (some on my desk too) and playing the 1024 x 768 game on them feels lke a crime!
 
 Hmmm, that's about it for now... Oh yes whoever said any future improvements/new versions should concetrate on making the WITP PBEM game first and foremost, has my support. Doing the sensible *strategic* AI for a game this huge seems like impossible task anyway. (You'll never hear me complain about strategic AI in a game this huge, now tactical AI is another matter, as even in PBEM we live and die by tac AI)
 
 Good luck!
 
 PS. Set some *deadlines* There's no serious work without deadlines.
 
 Oleg
 
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