Shannon V. OKeets -> RE: Option 63 -- Intelligence (3/21/2006 8:24:17 PM)
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I posted this earlier in a nice layout - this is just a crude copy. You can find the pretty one under Scenarios, Options, and Addons: post #114. That is an old thread in this forum (currently on page 3, I believe) and it has a lot of posts concerning optional rules. I am providing this repeat post just to facilitate discussion. ================================================ Here is the final decision on what add-ons and optional rules will and will not be included in MWIF Product 1. MWIF Product 1 will include the add-ons: Africa Aflame Asia Aflame Carrier Planes in Flames Convoys in Flames Cruisers in Flames Mech in Flames Planes in Flames Ships in Flames *** The Guards banner armies (option 70), and Chinese warlords (option 71) will be included even though technically these are part of Leaders in Flames and Politics in Flames respectively. MWIF Product 1 will NOT include the add-ons: Leaders in Flames America in Flames Patton in Flames Politics in Flames Days of Decision III Optional Rules CWIF MWIF 1 Option WIF FE Rules Reference NA NA 1. African & Scandinavian maps 2.1.1, 2.1.4, 2.4.2 Yes Yes 2. Divisions 2.2, 2.3.1, 9.5, 11.4.5, 11.14, 11.15, 11.16.1, 11.16.5, 22.4.1 Yes Yes 3. Artillery 2.2, 2.3.1, 11.2, 11.5.9, 11.5.10, 11.8, 11.9, 11.11.2, 11.16.4, 11.16.5, 16.1, 16.3, 22.4.2 NA NA 4. Pacific & Asian map ZOCs 2.2 Yes Yes 5. Fortifications 2.3.1, 4.2, 11.16.1, 22.4.9 Yes Yes 6. Supply units 2.3.1, 2.4.2, 11.11.2, 11.12, 22.4.10 Yes Yes 7. Engineers 2.3.1, 11.11.2, 22.2, 22.4.1 Yes Yes 8. Flying boats 2.3.1, 8.2.9 Yes Yes 9. Ships In Flames units 2.3.1, 4.1.4, 4.2, 11.3, 11.5.8, 13.3.2, 13.5.1, 13.6.1, 13.6.5, 14.4.1, 22.4.7 Yes Yes 10. Territorials 11.16.5, 2.4.2, 4.2, 17.3, 18.1, 19.4, 22.4.5 Yes Yes 11. Limited overseas supply 2.4.2, 22.4.11 Yes Yes 12. Limited supply across straits 2.4.2, 11.10, 13.6.1 Yes Yes 13. HQ supply and support 2.4.3, 11.16.3 Yes Yes 14. Synthetic oil plants 4.2, 13.5.1, 22.4.11 Yes Yes 15. Off-city reinforcement 4.2 No Yes 16. Recruitment limits 4.2 Yes Yes 17. HQ movement 11.11.2 Yes Yes 18. Bottomed ships 11.2 Yes Yes 19. In the presence of the enemy 11.4.2 No Yes 20. Surprised ZOCs 2.2 No No 21. Task forces (hidden) 11.4.3 No Yes 22. Bounce combat 14.3.3 Partially Yes 23. V-weapons and Atomic bombs 11.7.1, 11.8 Partially Yes 24. Frogmen 22.4.3 Yes Yes 25. SCS transport 11.4.5, 11.14 Yes Yes 26. Amphibious rules 11.13, 11.14, 22.4.12 Yes Yes 27. Optional CV searching 11.5.5 Yes Yes 28. Pilots 4.2, 11.2, 11.5.8, 11.5.11, 13.6.5, 13.6.7, 13.7.1, 14.6, 19.1, 22.4.19 No Yes 29. Food in Flames 13.6.1 Yes Yes 30. Factory construction and destruction 11.7, 13.6.8, 22.2, 22.4.11 Yes Yes 31. Saving build points and resources 11.7, 13.1, 13.3.2, 13.5.1, 13.6.3, 13.6.8 Yes Yes 32. Carpet bombing 11.8, 14.6 Yes Yes 33. Tank busters 11.9, 11.16.4 Yes Yes 34. Motorized movement rates 11.11.2 Yes Yes 35. Bomber (& no paradrop) ATRs 11.12, 11.15, 11.18.1 Yes Yes 36. Large ATRs 11.12, 11.18.1, 11.18.4 Yes Yes 37. Railway movement bonus 11.11.2 Yes Yes 38. Defensive shore bombardment 11.16.2, 15.1 No Yes 39. Blitz Bonus 11.16.1, 11.16.5 Yes Yes 40. Chinese attack weakness 11.16.5 Yes + Yes + 41. Fractional odds 11.16.5 Yes Yes 42. Allied combat friction 11.16.5 Yes Yes 43. 2D10 Land CRT 11.16.6 Yes Yes 44. Extended aircraft rebasing 11.17 Yes Yes 45. Variable reorganization costs 13.6.3 Yes + Yes + 46. Partisans 13.1, 13.7.4 Yes Yes 47. Isolated reorganization limits 13.5 Yes Yes 48. Oil 5, 13.5.1, 21 No Yes 49. Hitler’s War () 13.3.2 No Yes 50. USSR-Japan compulsory peace 13.7.3 No Yes 51. En-route aircraft interception 14.2.1 Yes Yes 52. Night missions 14.2.1, 14.2.3, 22.4.2 Yes Yes 53. Twin-engined fighters 14.3.2 Yes Yes 54. Fighter-bombers 14.3.2 Yes Yes 55. Outclassed fighters 14.3.2 Yes Yes 56. Carrier planes 4.2, 11.2, 11.5.2, 11.5.8, 11.5.11, 11.18.4, 13.5.1, 13.6.5, 14.3.2, 14.4, 14.4.1, 14.8, 16.2 No Yes 57. Limited aircraft interception 14.2.1 No Yes 58. Internment 14.6.4, 19.1 Partially Yes 59. Flying bombs 14.6, 14.7 Partially Yes 60. Kamikazes 14.6, 14.8 Yes Yes 61. Offensive Chits 16, (16.1 - 16.5) No Yes 62. The Ukraine 19.12 No Yes 63. Intelligence 22.1 No Yes 64. Japanese command conflict 22.3 Yes Yes 65. Ski troops 22.4.1 Yes Yes 66. The Queens 22.4.4 Mostly Yes 67. City Based Volunteers 4.1.2, 22.4.8 Yes Yes 68. Siberians 22.4.7 Partially Yes 69. Naval supply units 22.4.13 Partially Yes 70. Guards Banner Armies 22.4.14 No Yes 71. Chinese Warlords 22.4.15 No Yes 72. Partisan HQs 22.4.16 Partially No 73. Heavy Weapons Units 22.4.17 Partially No 74. Air Cav 22.4.18 No Yes 75. Cruiser in Flames 13.5.1, 22.4.6 No Yes 76. Convoys in Flames 19.4, 22.4.19 CWIF optional rules that are standard rules in WIF FE and will be standard rules in MWIF 1: Lend lease, CV strategic bombing, and Japanese carrier range. CWIF optional rules that were discontinued in WIF FE and will not be included in MWIF 1: Separate die rolls on land combat table, Territorial conquest, and Vlassov (replaced by city based volunteers). CWIF optional rules that are not in WIF FE but will be kept in MWIF 1: Fog of war, Limited view of opponent’s production, Scrap units (play testers requested this be optional to simplify play), and Facility repair (separated from Option #7 at request of play testers). _____________________________ Steve
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