el cid again -> RE: devices- Accururacy (3/15/2006 4:52:14 PM)
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quote:
I too have found ballistics interesting, especially the effects of shell type/velocity and penetration. The above statement is only at the muzzle, thus penetration is dependent on range, shell type, and the degree of striking angle. Penetration is usually measured using a homogenous rolled armor plate with the sheel striking at a 90deg angle (right angle to th surface of the plate) at various ranges. Well, it is considered correct at point bank range. What Gary did was take this value and reduce it as range increases - which also is correct. There is a slightly different effect at very long range - but apparently what he did there was shift the shells from side to deck - which is pretty correct as well. Mortars theoretically should ALWAYS target deck armor, but since the game does not know a mortar from a gun, they cannot do that. And, technically, penetration at extreme range is slightly better than at long range - because the shells pick up velocity as they fall. The model uses random numbers to deal with other than normal (that is, right angle) penetrations.
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