RE: Custom Stadia Fictional NFL Stadiums (Full Version)

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local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/17/2006 12:44:54 PM)

Edited Crowd:) Uploaded it FBMAX File Name Fiction Chicago Stadium

[image]local://upfiles/20826/A6733696DD0F4BBDAC87AAAB4DB571C9.jpg[/image]




Breeze -> RE: Custom Stadia Fictional NFL Stadiums (6/18/2006 9:15:19 PM)

Any way to do something with that gray sky?




kshinner -> RE: Custom Stadia (6/19/2006 9:35:10 PM)


quote:

ORIGINAL: Deltadog

quote:

ORIGINAL: kshinner

There's an open source, free 3D program at www.blender.org. Should work with this stuff and did I mention FREE?




Have you tried to open the building.x file with Blender? If so how do you do it, I have been unable to figure out how!


I have not tried but I searched the internet a little. You might have to download a plug-in to do it. From http://www.toymaker.info/Games/html/3d_models.html:

"There are some free 3D editors available that also support the .x file format. For example the DeleD 3D Editor and a light version of gameSpace or the popular blender.

For blender try this .x file exporter: mindfloaters. Note: make sure none of your mesh or materials have a name with a . (dot) in it - this causes mesh view to be unable to open the .x file. Make sure you add UV co-ordinates and define your textures per face."

The mindfloaters website is: http://development.mindfloaters.de/

I also found random post out there with some more info:

--------------------------------------------------------------------------------
An even more detailed help on the matter :

- XSI addon (is easy to install) for the *.x format. It's there the importer and the exporter addons. Just look at the right menu of this page :

http://www.softimage.com/community/xsi_net/default.aspx

Installing an addon for XSI is very easy. Check the docs about the matter, if you never did so.


- direct x exporter for Blender 2.41. It works very well, just remember two things: read the doc http://xoomer.virgilio.it/glabro1/faq.html at his site's section, and also remember to do first an "action" in blender and then animate with it. As at the end you will need to bake this action for export, if you used constraints for the animation, which is likely to happen in a more than basic animation.

http://xoomer.virgilio.it/glabro1/

Also, whenever you don't plan animation export Blender->xsi, but export static meshes this route, you can use OBJ export. Is 'natively' included in both packages. XSI obj import is indeed very good: smoothing vertex normals(hard and smooth edges) I checked to be imported accurately from other 3d packages.


Good luck.




frunky -> RE: Custom Stadia Fictional NFL Stadiums (6/19/2006 9:58:07 PM)

Someone should extract the player
not to replace it but just to load onto a 3d paint program so you can paint directly on the difficult stretchy parts of the model.

The helmet too of course [8D]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 6:54:57 AM)

Its possible if you make a roof (using 3d softwares )over the stadium you want to edit. Then use a sky bmp to paint over it.
Or edit the Dome Stadium painting over the roof:).




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 6:57:17 AM)

Anyhow its seems like im spending more time editing the stadiums than playing the game:). Just wanted to share a few stadiums that i put cheerleaders by the stadium.
Check it out:) SD Stadium

[image]local://upfiles/20826/2D4769CE67454467857C51561CE32132.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 6:58:07 AM)

Bengals Stadium

[image]local://upfiles/20826/A141952F5FDD4D49AE1E28030E54A3E3.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 6:58:55 AM)

49ers Stadium

[image]local://upfiles/20826/990711F35CA54721A31DD3E3E2E4FBD9.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 7:00:38 AM)

I stiill gotta put something in the back of the Cheerleaders of 49ers Stadium.
This one is Cowboys Stadium

[image]local://upfiles/20826/DE3141C68C0D4BC79E69E95D96292281.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 7:04:18 AM)

Bears Stadium in my fantasy league has cheerleaders. hahahaha.
I also edited the sound bites of the game using abites from the almighty FBPRO99.

[image]local://upfiles/20826/84694E2D6DAD41D085414601095C08E0.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/22/2006 7:07:52 AM)

Any one else been editng stadiums that would like to share:) Im starting to Edit THORNBIRDS stadium too:)




ED#29 -> RE: Custom Stadia Fictional NFL Stadiums (6/23/2006 1:48:15 AM)

Is editing stadiums as simple as cut and pasting images or do you have to know graphic design to create the stadiums?

I have pictures of real stadiums that I wanted to plug into the existing stadiums.  I would love to import the columns of the L.A. Coliseum as a backdrop if I knew how.  So if anybody knows how to do this, please help.




local8h -> RE: Custom Stadia Fictional NFL Stadiums (6/24/2006 12:12:36 AM)

yes its as simple as cut and paste no need to know 3d and stuff, you just need to find the bmp files from the stadiums that are not unpacked, i use a hex editor but if your familiar with 3d and stuff i use caligari. i posted two stadiums at FBMAX that werent unpacked. the bmps are there:)




MSO94 -> RE: Custom Stadia Fictional NFL Stadiums (6/24/2006 4:20:06 AM)

what are the chances we can get a list of what each pictures is on the arena.

Such as S30,S03,S10 and so on.





Deltadog -> RE: Custom Stadia (6/26/2006 2:03:03 AM)


quote:

ORIGINAL: kshinner


quote:

ORIGINAL: Deltadog

quote:

ORIGINAL: kshinner

There's an open source, free 3D program at www.blender.org. Should work with this stuff and did I mention FREE?




Have you tried to open the building.x file with Blender? If so how do you do it, I have been unable to figure out how!


I have not tried but I searched the internet a little. You might have to download a plug-in to do it. From http://www.toymaker.info/Games/html/3d_models.html:



Thanks for your response. However, I am a little confused. All of the information provided seems to cover ways to export from Blender to a direct x file. What I would like to do is to take the building.x file in the unpacked stadium files and get it into Blender so it can be edited.




ED#29 -> RE: Custom Stadia Fictional NFL Stadiums (6/26/2006 8:32:58 PM)

quote:

ORIGINAL: local8h

yes its as simple as cut and paste no need to know 3d and stuff, you just need to find the bmp files from the stadiums that are not unpacked, i use a hex editor but if your familiar with 3d and stuff i use caligari. i posted two stadiums at FBMAX that werent unpacked. the bmps are there:)


Thanks, local8h. I'll try to do the cut and pasting of images once I get my home PC up and running. I'll let you know how it comes out.




Tbird -> RE: Custom Stadia (6/27/2006 3:56:59 AM)

quote:

ORIGINAL: Deltadog

Thanks for your response. However, I am a little confused. All of the information provided seems to cover ways to export from Blender to a direct x file. What I would like to do is to take the building.x file in the unpacked stadium files and get it into Blender so it can be edited.



Most 3rd party plugins only provide exporters. Download the Deep Exploration Demo by Right Hemisphere that'll let you save it into a format that Blender can read like .3ds [8D]




David Winter -> RE: Custom Stadia Fictional NFL Stadiums (6/27/2006 5:12:06 AM)


quote:

ORIGINAL: frunky

Someone should extract the player
not to replace it but just to load onto a 3d paint program so you can paint directly on the difficult stretchy parts of the model.

The helmet too of course [8D]




You can't paint directly on to the player model. If you want to create uniforms, use the uniform & helmet viewer




frunky -> RE: Custom Stadia Fictional NFL Stadiums (6/27/2006 9:27:13 PM)

quote:

ORIGINAL: David Winter

You can't paint directly on to the player model. If you want to create uniforms, use the uniform & helmet viewer


If it has textures you can paint directly onto the model with a 3d paint Program.

You can't do it with a direct X model of course but it can be converted over to a different format.

I've been using the helmet viewer and uniform viewer but there is still parts that are hard and get kinda stretchy [;)]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/1/2006 5:39:43 AM)

Hey Fellas Just wanted to share edited Fiction San Diego Stadium,Ive put Cheerleaders
close by both end zone and one group close to the benches. I've also put a jumbo tron on a stadium that did not have a jumbo tron. Well here are San Diego Stadium and ive upoaded it at FBMAX

[image]local://upfiles/20826/50B0E1E192C54DE8BAE3896440465868.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/1/2006 5:41:06 AM)

Another shot of Fiction San Diego Stadium added skyline and got rid of the dome




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/1/2006 5:42:10 AM)

Opps forgot to embed it:)

[image]local://upfiles/20826/1A553A655BEE4A4EA2D0E8FCAA340B0B.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/1/2006 5:49:35 AM)

Fiction Raider Stadium with Jumbo Tron

[image]local://upfiles/20826/44BE403ED8954B50BB92E36B25975450.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/1/2006 5:50:36 AM)

Yes Fiction Oilers Stadium with Jumbo Tron

[image]local://upfiles/20826/A6364E434C484A8CB18E9754C0462664.jpg[/image]




jrodsly -> RE: Custom Stadia Fictional NFL Stadiums (7/5/2006 5:57:18 AM)

can some1 make a stadium similar to Bank of America Stadium(Carolina Panthers)?




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/5/2006 9:10:21 PM)

You can if your familiar with 3d softwares and stuff:) or just edit the downloadble stadiums that are posted at
http://www.fbmax.com/ ive edited a few and i loaded it at that site. actually i edited about 10 stadiums by simply editng the BMP and a few that i used Caligary to add meshes of Jumbotron and other things




Magnum357 -> RE: Custom Stadia Fictional NFL Stadiums (7/6/2006 12:57:50 AM)

I was thinking of someday making some NFL Stadiums with Milkshape.  Milkshape is a every cheap 3D Program that can make stadiums for MaxFB.  All you need too do is make your 3D Stadium, export it too .X format, then insert the Stadium into the game directory that has all the other Stadiums in there.




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/17/2006 6:44:32 AM)

Hey Fellas,

Love this game:) Just wanted to share a stadium im editing its the arena stadium enlarge and edited to a regular foot ball stadium:), Check out the pix, ill upload it at FBmax when done:), Ive been playing a season and im already in the playoffs,my super bowl stadium will be HAWAII a bit of editing and adding meshes:) anyhow keep enjoying fellas

[image]local://upfiles/20826/C2744358A1154073A70E39CFB8903E37.jpg[/image]




local8h -> RE: Custom Stadia Fictional NFL Stadiums (7/17/2006 6:46:46 AM)

More Pix of Stadia dome im working on

[image]local://upfiles/20826/90E396F759A2452EA9709E8A322D7C07.jpg[/image]




Tbird -> RE: Custom Stadia Fictional NFL Stadiums (7/17/2006 7:54:28 AM)

Is there anyway to extract the skyline

I just wanna make it bigger so i can fit the stadium I'm currently workin on.  If I take it out
the stadium looks all foggy [&:]

I made my own skyline but it doesn't get rid of the fog :(




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