2Stepper -> FOW in 1.801 (5/29/2006 5:19:14 PM)
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Greetings. Have to say first, well done on the interim patch. Especially with all the new game interface tweeks. Question though does come to mind about FOW. Would it still be logical to expect that we have certain "sync" issues that look like FOW results run amok when the allied player runs the combat turn? In a current PBEM game my friend and I are running, I saw a series of results taking place that was COMPLETELY different then what he saw as the allied player. Combat results aside, what was surprising was when he ran the same result, many of the key events didn't happen. So naturally he was left wondering why certain ships had wide, gaping holes in them, etc. I would have as well... When he re-ran the combat turn it ran correctly. With all results shown. The good, the bad AND the ugly this time. Any thoughts on what might be responsible for this? Its infrequent at most that such things have happened since say early 1.6, but it does happen. Just wanted to see if anyone had any ideas.
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