Amaroq -> RE: Couple of Suggestions for next patch (6/2/2006 4:19:07 AM)
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Beach - I think he means "fix the balance", not "force them to be a fixed number". orton - I'd like that, personally; I've thrown Shaun some financial data based out of actual MLB numbers, which may help him towards a solution in that area. You can throw a spanner into the works yourself by using the 'edit region' button to adjust the financials of any team. I've done this in my associaiton - I think my budget is 240M, while many of the teams in my association have budgets in the 275M to 325M range. I find myself running up against the 'I can't afford to overbid for whomever I want' aspect, and even the 'I can't afford to re-sign all of my best young talent' aspect, while the AI teams can afford to make a few mistakes. Obviously, if you toss a severe restriction on an AI team (say, dropping its total budget to 100M), don't expect it to make the best of all possible choices - you'll find you outperform the AI under extreme conditions. Likewise, if you give all of the teams significant budgetary restrictions (say, if I dropped all of my teams to 240M, and my own team personally to 180M), don't be surprised if you start seeing untoward things like the best player in the game 'sitting out' a year because nobody could afford the salary he was demanding, which was based on the assumption that teams had a lot more money than they do.
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