Budgie -> Trade Issue LAN Game (6/9/2006 7:47:51 AM)
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Four issues tonight. (I will not use the word bug as using Microsoft software S**T happens) Issue One. LAN game (Side by side PC's) France (host) Britain opponent. As Britain I accepted too many trade offers and had to cancel 10 trade routes in Aug 1972 to remain solvent. Game gave me -30 moral per route. Aug report. - 300 total Also gave me same -30 per route in Sept.1792 And if the report is correct, repeated the Sept -30 per route 2x again. (shows up 3x on report). Ouch Ouch Ouch! Issue Two. Same game as above. Watching as France defends against Austria. Detailed battle Both sides call for reinforcements and they arrive but the actual icons for the units never show up on my (British) observer screen. The computer plays them (on my screen) and I get the red hex outline to indicate a unit is there and something is happening, but no unit is visible. Also; I also have noticed that the battle information gets out of sync, between the two PC's, during a prolonged battle action. Units are shown in one position on British screen and another position on French screen. Annoying for the idle player, but does not effect the actual player fighting the combat. All troops and locations for them, show correctly on his screen. Issue Three From a single player game I am playing as Austria. 1792 start. I am still allied with Prussia and we are in our second war against France. The AI had a Prussian in Burgundy and I ordered my Army to make a long march (at movement limit) to join him there. (Tyrolia though Switzerland in the winter). At the same time, the AI ordered his Army in Burgundy to move to Normandy to engage a French army there. During turn resolution my army ended up in Flanders with him. A teleport from Tyrolia to Flanders in one bound , in the middle of winter! Same turn Prussia and Austria each had an army in Flanders. I issue orders for my Flanders corps to move into Soissons and the Prussia AI issues orders for his army to attack a French Army in Batavia. During turn resolution, both his corps and mine move into and engage the French Army in Batavia. I was surprised, who gave him control of my troops? It seems the AI can also issue “rally point” requests of his allies and I think that the requests are being acted on as if there were two AI players. Over riding human given orders. P.S. We won both battles so I am not really too upset. Issue Four. Same game single player game as above. France has a Frigate parked in Beri. I did not think the Loire River was that deep! Thanks for reading. Sorry to annoy.
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