Grand_Armee -> RE: Pileing on the leading player. (6/14/2006 8:51:55 AM)
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Budg, The AI will always make war on the player who is in the lead no matter how smiley their face is. 3 million diplomats won't make a difference. If you ever had the chance to play the boardgame Empires in Arms (7-players with diplomatic options), you'll see that once France is knocked down, everyone gangs up on the next leader. Ericbabe has figured this into the AI. Unlike an AI who cannot sense that it has no chance, a human player who has no chance won't stick his head into the Lion's mouth. If you really want to have fun Budgie, find human opponents. Quick battles become easy once your army is teched up against the AI, so the game becomes boring. ...as any game will when a completely devious mind is lacking from the other side. I've been playing TCP/IP games for months, and it is many times better than playing the AI. The hardest thing to do is find guys who you can meet regularly. In a one-vs-one TCP/IP game, you usually end up with two large empires that fight big battles against each other, both sides being highly upgraded. I had one that went through a 23 years, with Prussia conquering everything. There were some technical difficulties here and there...but it was a great game.
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