andrew'smap chs (Full Version)

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dirtyharry500 -> andrew'smap chs (6/17/2006 10:06:04 PM)

a new andrew's map v6.2 and dedicated CHS v2 are available on andrew's site.
we 4 guys are playing a pbem with this map and chs ,it seems to be a new and realistic game , is there any body playing this?




Halsey -> RE: andrew'smap chs (6/17/2006 10:48:37 PM)

We're waiting for some of you players to play test it for us.[;)]

Update your report, and clue us in to what you and your team think about it.




dirtyharry500 -> RE: andrew'smap chs (6/18/2006 1:14:54 AM)

we'll do sir[;)]
hope there is no bugs in
oobs seem to be accurate.





Halsey -> RE: andrew'smap chs (6/18/2006 2:50:34 AM)

Good Luck!!![:)]




BrucePowers -> RE: andrew'smap chs (6/18/2006 2:52:30 AM)

Would one of you post Andrew's web link again, please. Thank you




Andrew Brown -> RE: andrew'smap chs (6/18/2006 6:23:17 AM)

quote:

ORIGINAL: BrucePowers

Would one of you post Andrew's web link again, please. Thank you


Certainly:

www.bur.st/~akbrown/witp.html

Note that there is currently one fault identified in the 2.02 CHS - There are 10,000 HI at the "United States" base instead of 1,000. This won't affecet gameplay very much as even the USA does not have the resources or oil to make use of all that "free" HI, but it is annoying nonetheless. I will release a fix for this soon (as 2.03).

Andrew




ny59giants -> RE: andrew'smap chs (6/18/2006 2:02:10 PM)

I will be starting two PBEM's in about a weeks time, but am waiting for any major errors to be identified and fixed (version 2.03). I had started a PBEM using stock map and a Nik Mod, but had gotten only to the end of 12/41 and we are stopping and switching over. I had a response from the "want ads" and will start that one about the end of the week (both as Allies).

I started a game against the AI to try to get a feel of the CHS after playing stock map and scenarios for 1 1 /2 years of WitP. Lost 3 BB's, 1 CA, 2 DD's, and 3 DMS at Pearl or off the coast on turn one. [X(]




herwin -> RE: andrew'smap chs (6/18/2006 3:15:43 PM)


quote:

ORIGINAL: Halsey

We're waiting for some of you players to play test it for us.[;)]

Update your report, and clue us in to what you and your team think about it.


I'm running it against the Japanese AI on hard.




Halsey -> RE: andrew'smap chs (6/18/2006 3:19:38 PM)

Good man![;)]

Some of us are planning a team game once the bugs are worked out.[:)]




herwin -> RE: andrew'smap chs (6/18/2006 3:39:19 PM)


quote:

ORIGINAL: Halsey

Good man![;)]

Some of us are planning a team game once the bugs are worked out.[:)]


I might be interested. I turned in my undergraduate marks last week, and all I have left are some MSc students taking my security engineering class.




Halsey -> RE: andrew'smap chs (6/18/2006 4:52:57 PM)

In a couple of weeks we should have 3.0, then we'll be ready to roll.
Watch for our posting in the opponents thread.[;)]




vonSchnitter -> RE: andrew'smap chs (6/18/2006 5:32:13 PM)

Making ready to Rock ´n Roll - 2.03 is out

One confirmed game and a challange are out.
Just trying to get the 56th Brigade back to Palau, or better still each component regiment prepped for a different place. Banzai

Cheers




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