JR -> Blenheim blunder scenario and OP fire rules (7/18/2000 10:03:00 PM)
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I have tried the Blenheim Blunder scenario, and it works out just fine, but it seems to be simpler do win decisivly as the germans then as the british. Is this intentional? As the germans is the default side, I would assume that to be the most difficult. Even I is a better commander than the AI.
There seem to be one error: Unit T0 is named as a Vickers jeep, has no icon, is pictured in its unit screen as some sort of gun, and seems to be armed with a 5.5 in field gun in addition to what a Vickers jeep is suposed to be armed . (There is no ammo for this gun though.)This must be an error?
In the same scenario I try to set range very short to preserve shoots and ammo, but my units fire on long ranges anyhow. And after the turn the range is reset to higher values. I think this is a feature, and not a bug, but what exatly is the rules governing this?
Thanks for a fine game! [img]http://www.matrixgames.com/ubb/smile.gif[/img]
JR
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