XCom -> RE: Small last name problem. (6/20/2006 8:58:16 PM)
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Ah, okay. Not a big deal, but I know there are some people out there that like to customize the kinds of names they would see. BBPro has the ability (through a 3rd party utility) to edit the names available during player generation. I've used it to increase the variability of the names generated from that engine and also to increase the amount of Latin American names generated. Would be cool to have that ability here in Puresim, but not a big concern. quote:
ORIGINAL: Amaroq I think they're compiled into the executable - so if you wanted to go down that route it would take some mad hex-editor skills, and you'd lose your work every time Shaun released a new version.
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