Problem with CVE air groups, need help (Full Version)

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Jim D Burns -> Problem with CVE air groups, need help (6/25/2006 10:39:07 PM)

In the AAR of my PBEM game (http://www.matrixgames.com/forums/tm.asp?m=1123796&mpage=2) I've documented the problems I'm having with my CVE Nassau's two air groups first growing in size (from 14/14 to 56/56) and now my inability to get them back aboard the CVE after trying unsuccessfully to find a way of reducing their size through use of fragment air group creation on land.

I know this is a known problem, what I need is to find a way to get the air groups back aboard the CVE. Is there someone at Matrix who can edit an in progress game for me without compromising the PBEM game itself?

If so please let me know what you want/need to make this happen.

Thanks in advance for any possible help.

Jim




Terminus -> RE: Problem with CVE air groups, need help (6/25/2006 10:40:30 PM)

They're gone for good. Find some Marine squadrons to load on the ship; Nassau's original air group is screwed up permanently.




Halsey -> RE: Problem with CVE air groups, need help (6/25/2006 11:35:31 PM)

Once you offload the Repenishment squadrons you're done.





Halsey -> RE: Problem with CVE air groups, need help (6/26/2006 12:23:19 AM)


quote:

ORIGINAL: Terminus

They're gone for good. Find some Marine squadrons to load on the ship; Nassau's original air group is screwed up permanently.


pauk, you reading this?[:D]

Another person who deploys Marine squadrons onto CV's.[;)]




Terminus -> RE: Problem with CVE air groups, need help (6/26/2006 12:30:53 AM)

Only plane-less CVE's... I'd never stick them on fleet carriers except to transport to a land base. I've used large US carriers to transport VMF's and VMSB's to Midway early on in the war.




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