Poopyhead -> RE: Atry raitings (6/28/2006 8:39:10 PM)
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Correct me if I am wrong. There are two numbers that you are talking about, the unit experience and the leader skill. If your unit passes its individual experience check then a leader skill check is made for the type of task your unit is attempting, be it an infantry, armor or artillery task. (If the unit is not in contact, then it uses its own skill number.) The leader artillery skill number is what determines delay time. Two elite FO's may have slightly different arty skills that will give them different delay times. Same goes for the artillery unit. Also, if you assigned your FO or artillery unit to a leader with lukewarm arty skill, this would also slow things down.
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