Froonp -> RE: MWiF Map Review - Pacific Islands (7/10/2006 8:20:42 PM)
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ORIGINAL: trees trees I looked at my paper maps and there were originally five other hexes between Pearl and Midway, one of which was the now three hex group aroud Kauai now. I understand that as the scale goes up more land will appear. But I think there were geographical reasons and limits why there was a base on Midway and not on the other islands. Midway has a minor port;so can stack more planes. Moreover, Midway is placed at the intersection of 3 Sea Areas, and is in supply from Pearl through the Hawaiian Island Sea Area. One CP is sufficient to keep it in supply, and the Hawaiian Sea Area is easy to escort from Pearl, ensuring a fair chance of staying is supply. Kure for example has nothing of those. It is hard to supply, hard to escort the supply ships, low stacking, with no port. In WWII, we know that the US had bases at Midway. But what do we know of which bases they could have built on any other Hawaiian island chain, if the need had arrised, if the Japanese had taken Midway for example, and were threatening Pearl Harbor ??? The WiF FE game has to leave this open to the player. I would add that this map is the map how Harry would have liked it, if space constrains were not existing for the paper game. Also, having taken measurements on this map, it is a lot more accurate than the WiF FE one, that has to abstract some details because of the scale. Bottom line is that I'm in favor of reviewing the map to remove blattant flaws, but I'm against making the Pacific part of the map a simple magnified out version of the WiF FE map, with exactly the same number of land hexes in the seas. Having played CWiF a lot, and in the Pacific too, believe me there is no problem with the "extra bases". Thoses "extra" land hexes are here for both belligerents, and they are faithfull to Geography. This said, I begun reviewing the Caroline Islands, but I've got troubles finding maps showing enough details.
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