IainMcNeil -> RE: Screen Resolution (8/16/2006 12:46:54 PM)
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I just don't agree. Stretching 2D graphics in any way at all will reduce the quality, especially things like text which are only 1 pixel wide and end up being a mix of 1 & 2 pixels wide or disappearing when you shrink and enlarge them :) Our next game, Arena Warriors, will have a 3D UI, and that is going to be able to handle all sorts of resolutions, but that's a totally different kettle of fish :) As for UI design I agree with you. Too many wargames are almost impossible to play without spending hours reading the manual. We spend weeks working on the UI layout and functionality. We have completely scrapped the last 2 systems for Arena Warriors and are on our 3rd now! We have been tryng to minimize the distance you move the mouse to click the most common buttons, how many mouse clicks to perform actions, how much text is on screen and many more issues. In the end, we've often been criticised by the hard core as they associate easy of play and good UI design with shallow gameplay... you just can't win!
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