dtravel -> RE: San Fran Repair points question (7/16/2006 11:17:37 PM)
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My tracking a couple months ago showed that it costs DUR+20 Shipyard Repair Points to repair one point of SYS damage. As to Nomad's question, ignore what the manual says. Its misleading. Inherent repair and Shipyard repair are unconnected. If the inherent repair roll succeeds, one point of SYS damage is repaired. If the Shipyard repair roll succeeds, one point of SYS damage is repaired. Each roll is made twice a day. That's it. There is no connection between the two that I can observe or confirm. And what the program observably does trumps documentation every time in my book. I never observed in my tracking disbanded ships taking routine damage. I wasn't tracking ships in docked TFs but in a couple of game months tracking half a dozen Repair Shipyard equipped ports I only once had RPs expended that I couldn't track to a disbanded ship. So I'd say the chances of what Mantill describes happening are extremely slim. Not impossible, but definitely a rare zebra.
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