FlipTrac_511 -> Limited staff rules/EW intensity...AI cheating? (7/22/2006 5:06:16 PM)
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I've been playing 'Spartans at Norderfurt' as WP with limited staff rules and med EW intensity and I have observed my orders per turn decrease to three per turn and one per turn the closer NATO gets to being eliminated. At first I thought this was due to the scen nearing turn 40 along with the shrinking number of units towards that point. But when I used a custom-made variation of the scenario, I plastered V corps with a dozen nuke strikes at the opening turn. And immediately thereafter I was limited to one order per turn! So at turn 1, I can only give one order to my entire OB which was at 100% strength while the enemy was decimated to 5%. Is the AI cheating or have I yet to grasp how limited staff rules and EW intensity works? Also, I question the ability of remnant Hammerhead units, after surviving direct nuclear bombardment, to stand ground and be able to inflict multiple hits on my advancing tanks. I have also observed straggling units ending the scen with good and high morale after they have observed 90% of their brethren vaporized by nukes. In this regard I also fear the AI cheating or NATO is being given unrealistic morale values.
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