Solution to the beachhead supply problems (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> Scenario Design



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Industrial -> Solution to the beachhead supply problems (7/25/2006 4:21:15 PM)

I think I've found a solution to the often tricky task of how to simulate the difficulties in supplying a beachhed after a seaborn invasion, please read my article over at SZO for a longer and more detailed explanation [:)]

http://www.xtreme-gamer.com/forums/showthread.php?t=43246




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