Budgie -> RE: TCP/IP Bug Report (8/7/2006 7:26:47 AM)
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"These are the two biggest bugs we have yet to fix. - invisible units - diplomat problem " - Ericbabe (edited partial quote) These problems still persist. [:(] [:(] [:(] However we are keeping the faith, and we are enjoying the new changes in the patch 1.2.2. 5 , which installed just fine on both machines and know if it is solveable, you will solve it. [;)][:)][:)] Re: the invisible units problem. - the unit info is being sent from the host to the receiving computer. But the unit icons are not being shown except for a red outline. I can actually see the red outlines moving. The invisible units can fire at me but I can't fire at them nor move into their hex position. My computer knows they are there!!! So a lot of information on these ghost units actually is being sent from the host to the receiving computer and processed . . . but not all. (Mainly the icon display information and the ability to interact with/on these ghost icons. Questions are . . What is different about re-inforcements,versus starting force units, that the re-enforcing units are not being displayed? Why are only enemy re-inforcements, not being displayed but mine are?( <-not verified). [:)]
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