el cid again -> RE: Japanese garrison for Chinese partisans (7/31/2006 12:53:54 PM)
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Maybe that means that if an enemy unit is in the hex, the base does not generate supplies (my understanding)? Maybe if you take over the base, that changes? Seems to be true: AFTER the base is yours, the supplies get generated - unless the enemy enters the hex. Now I don't like this - for either side. With exceptions for technical reasons - usually small or map edge - RHS does not have these supplies (I call them "secret supply"). But the Burma Road still dumps 500 supply a day in China, map edge points generate supplies, fuel, resources and or oil in many cases (and so does Melbourne, Australia) - and of course resource centers and oil centers generate resources and oil. The former SOMETIMES also generate supply - otherwise I eat the excess. But there are TINY amounts of fish and other supply points - 1 or 2 a day as a rule - at major food points - and one big exception: Kodiak, Alaska. In RHS you mostly need resources and oil (and you have three times the resources to manage) - to make supplies - mostly at HI centers - also you make fuel there. Finally, there are penalties of a different sort if garrison requirements are not met. These vary slightly depending on if you are playing AI or not. But my advice is - honor the requirement. It looks like if you try to take over China you need MORE troops than the garrison anyway. And players tend to forget China is what this war is about: naval air stuff gets all the glory - but if China was not an issue - there would be no war at all!
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