el cid again -> RE: Aircraft 'Manuever' (8/4/2006 11:23:48 AM)
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ORIGINAL: ChezDaJez I do not know how GG defined what maneuver is but it is not maximum speed nor is it ROC related. If speed and ROC were the primary factors in maneuverability then the X-15, Mig-25, SR-71 and others would all be extremely maneuverable. That is not the case. Maneuver is also not a straight line. It is, simply put, the ability to change direction. Speed certainly influences maneuver but it is not a component of it except when a maneuver may require a minimum amount of speed such as when performing a loop. For the sake of simplicity I will confine my comments to single-engine fighters. Roll rate, initial turn rate, sustained turn rate, acceleration, zoom climb and initial dive acceleration are all part of what I believe constitutes "maneuverability." These factors are heavily influenced by the aircraft design and include factors such as weight, drag coefficient, horsepower, # of propeller blades, length, wingspan, and wing area along with many others. Wing loading and wing aspect ratios can be computed if necessary. And all of this data is readily available in books and some is on the web. Again an aircraft’s maximum speed and sustained rate of climb are not generally maneuverability factors but aircraft speed at the beginning of the maneuver does influence the ability to complete or prevent a maneuver. Roll rate is the ability of the aircraft to revolve around its longitudinal axis. As the ability to roll is not a true maneuver, roll rates are not very important in and of themselves. The importance of roll rate however becomes clear as the aircraft needs to roll in order to begin most maneuvers except a zoom climb. Roll values for a 360 degree roll (in seconds) for selected aircraft at 200 knots and 10K feet are as follows: A6M2: 5.9 seconds A6M3: 4.3 seconds Ki-43-II: 5.7 seconds F4F-4: 5.5 seconds F6F: 5.4 seconds F4U-1D: 3.7 seconds P-40E: 4.6 seconds As you can see, the Corsair is the king in rolling ability but the A6M3 and the P-40E aren’t far behind far behind. However as speed increases, the time required for Japanese fighters to complete a roll climbs tremendously. For example, an A6M2 at 300 knots requires 14.8 seconds to roll whereas a Corsair requires 2.5 seconds! An A6M2 at 330 mph requires 21.6 seconds! The initial turn rate is the maximum turn rate that can be temporarily achieved at the during a turn. It will result in stalling if held to long. It is not a sustainable turn rate. Many pilots refer to this as the ability to pull your own aircraft's nose to a target. I do not have initial turn rate values for any aircraft but I do have 180 degree turn times. In other words, what is the fastest an aircraft can complete a 180 degree turn at 250mph (The time needed to roll 90 degrees for the maneuver is factored in): A6M2: 5.1 seconds A6M3: 5.1 seconds Ki-43-II: 5.2 seconds F4F-4: 5.8 seconds F6F: 6.8 seconds F4U-1D: 7.3 seconds P-40E: 6.5 seconds This gives you an idea of what the initial turn rate might be like. As you can see, the Japanese aircraft can turn very quickly. The F4F-4 is the only US aircraft that comes close though the P-40 also could pull lead for a short time. The Hellcat and Corsair were both prone to stalling when pulled too tight too fast. You could divide the time into 180 degrees to compute a # degrees per second rate but I’m not sure it would accurately reflect their true ability. Sustained turn rate is the ability to maintain the smallest possible turn radius without stalling. The Zero and Oscar excelled at this due to their excellent wing loading values. The following sustained turn times apply (250mph @ 10K feet) and depict the time required for an aircraft to complete two 360 degree circles: A6M2: 25.7 seconds A6M3: 27 seconds Ki-43-II: 25.4 seconds F4F-4: 33.6 seconds F6F: 36 seconds F4U-1D: 49 seconds P-40E: 25 seconds The following data represents the sustained turning radii (in feet) for various aircraft: A6M2: 339 feet A6M3: 403 feet Ki-43-II: 338 feet F4F-4: 519 feet F6F: 646 feet F4U-1D: 700 feet P-40E: 597 feet As good as the Corsair was, the Japanese fighters would be on its tail within 2 circles if it attempted a turning fight. There was a reason pilots said “never turn with a Japanese fighter.” Acceleration is the ability to increase speed and its rate is altitude dependent. It technically is not a component of maneuver but can be an important factor in combat nonetheless. The following values represent the time required for an aircraft to accelerate from 150mph to 250mph: A6M2: 55.7 seconds A6M3: 49.6 seconds Ki-43-II: 32.7 seconds F4F-4: 73.1 seconds F6F: 34.1 seconds F4U-1D: 33.2 seconds P-40E: 55.4 seconds The Oscars could out accelerate the Corsair and Hellcat at low speeds. The Zero could also but the advantage was fleeting once those 2000 hp engines with their 4-bladed props got going. The Wildcat couldn’t out accelerate a seagull. A zoom climb is simply the ability to gain as much altitude in as short a time before stalling and is typically measured in feet per minute. A6M2: 4400 fpm A6M3: 4900 fpm Ki-43-II: 5100 fpm F4F-4: 4300 fpm F6F: 5100 fpm F4U-1D: 5300 fpm P-40E: 4900 fpm I don’t have much faith in these particular values as I think they are too low, especially for the A6M2 and the F4U-1D. Plus they don’t indicate how much altitude is gained before stall occurs. Like I said, the data is out there if you want to take the time and effort to produce an accurate product. Using maximum speed and sustained rate of climb is not going to give accurate maneuver values. I obtained this data from a variety of sources over several years. Unfortunately some of my notes failed to attribute some of the sources but the vast majority were found in Francillon’s works and quite a bit was obtained from US flight training manuals for various aircraft. Sufficient data does exist to build accurate aircraft performance models for any one who is willing to take the time to research and develop it. Chez This is all very interesting - but before going into tiny little things like how does it apply to the model - where do you get this data? Is it possible to get this data for the complete plane set of interest? Is it possible to determine these datum points for planes that we don't have actual data for? If so - how do you determine it - exactly? Next, what does it mean? That is, how can we plug this data into the model and get reasonable results? I probably need to answer that - or perhaps our resident mathmetician - but I prefer to listen before I stick my neck out with a theory. Finally - I think you may be confusing reality with WITP. Maneuverability is a name given to a field - and it may or may not be a very good name for that field. But we are stuck with a very small number of fields to use with each plane. It is quite clear that speed is a major determinant in maneuverabilty as used by the model - and we cannot expect the model to work if we were to remove it entirely. It must remain a major determinant - even if we reduce it (as, in fact, I did, for RHS).
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