10 best house rules (Full Version)

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samthesham -> 10 best house rules (8/2/2006 7:42:08 AM)

I would like people to list their favorite house rules for
"historical-style" play.




tabpub -> RE: 10 best house rules (8/2/2006 1:17:39 PM)


quote:

ORIGINAL: samthesham

I would like people to list their favorite house rules for
"historical-style" play.


1. In China, that a unit can only attack a base after it has over 50 PP for that base accumulated. Keeps both sides from rushing about like lemmings over there and the resultant intel gives the Chinese some clue where the attacks are coming in at.

2. Keep your A/c within 10% of the max limit of an airbase: 55 at level one, 440 at level 8; etc. Additionally, if over 250 A/c, have the addtional support that they would need. Or at least 360 instead of the 250 (360 being an AV regiment and it's companion BF from the Allied point of view).

3. No 20+ ship pure ASW forces; keep it reasonable.

4. Have an Air HQ in range before doing multiple group strikes by either side.




Gen.Hoepner -> RE: 10 best house rules (8/2/2006 3:46:43 PM)

I'd also add: if you play the yanks, keep the ASW groups under 5 ships...it's reasonable and also gives Japan some more chances of conducing a decent sub warfare




wild_Willie2 -> RE: 10 best house rules (8/2/2006 5:41:04 PM)

Must have rules to make the game a bit less mass murder and super blitz.....

Ground Unit Stacking

Atolls: No more than 50,000 troops of any type defending. Of the 50,000, only 1 division or brigade and no more than 3 SNLF or NLF or Allied equivalent.

Zones of Control



PDU

No Allied upgrade of 2E to 4E, except for a few Bolo squadrons already slated for such upgrades at the beginning of the game.


Invasions


No submarine invasion’s



Aircraft


No 4E bomber missions under 6000', except for ASW/Recon missions.

No Corsair's allowed on US CV's until 1/44, except for transport missions.

No Naval Attack by Allied land based bombers (2E bombers) under 1000',
until 1/43.

Airfield stacking limited to (50ac x airfield level).
Units transferring must be set to training and do not count against the stacking limits.

No bombing of empty bases, but bombing/attacking bases with troops present is allowed to gain experience


Naval

No more than 6 PT boats per hex.
ASW TF max 6 ships and no Admirals asigned to command this TF


Ground

No breakdown of LCU's in combat to reduce fatigue and disruption.

under NIKMOD:

Only one AA unit per base Allowed and no AA units fighting outside bases. The exeptions are Japan Main Land and Truk max stacking 2 AA units per base PH max 2 AA units , Singapore , and places where AA units from the Island are pushed into one base by attacking units and have no place to go...




bradfordkay -> RE: 10 best house rules (8/2/2006 7:26:49 PM)

What IS the allied equivalent to an NLF?




Feinder -> RE: 10 best house rules (8/2/2006 7:33:00 PM)

US equivilant to an NLF?

Something about Btn strength (about 30 AV). Which isn't much.

The USMC Def Btns.
The three Aussie "bird" Btns at game start.
Raider Btns.

Most Allied units aren't at Btn strengtht tho.

-F-




tabpub -> RE: 10 best house rules (8/3/2006 2:26:08 AM)

quote:

Atolls: No more than 50,000 troops of any type. Of the 50,000, only 1 division or brigade and no more than 3 SNLF or NLF or Allied equivalent.


Iwo is an atoll, isn't it? I would hate to try to take on Kobayashi with only 1 Division and a Regiment, if it is.




wild_Willie2 -> RE: 10 best house rules (8/3/2006 12:32:23 PM)


quote:

ORIGINAL: tabpub

quote:

Atolls: No more than 50,000 troops of any type. Of the 50,000, only 1 division or brigade and no more than 3 SNLF or NLF or Allied equivalent.


Iwo is an atoll, isn't it? I would hate to try to take on Kobayashi with only 1 Division and a Regiment, if it is.



this limit is only for defence......




Oleg Mastruko -> RE: 10 best house rules (8/3/2006 12:54:30 PM)


quote:

ORIGINAL: tabpub

quote:

Atolls: No more than 50,000 troops of any type. Of the 50,000, only 1 division or brigade and no more than 3 SNLF or NLF or Allied equivalent.


Iwo is an atoll, isn't it? I would hate to try to take on Kobayashi with only 1 Division and a Regiment, if it is.


Iwo is not an atoll, or at least it should not be.




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