Suggestion: Undo lineup changes (Full Version)

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sovereignstar -> Suggestion: Undo lineup changes (8/2/2006 10:27:55 PM)

It would be great if you could undo lineup changes in the middle of a game. I accidentily substituted for the wrong guy recently and had to pay the consequences.




PadresFan104 -> RE: Suggestion: Undo lineup changes (8/2/2006 11:05:20 PM)

I would love that as well, going to add it to the other thread.




Amaroq -> RE: Suggestion: Undo lineup changes (8/3/2006 2:47:45 AM)

"Undo Last Move" and "Cancel All Moves" would be a great feature, yes.

Ideally, I'd want to see those as options up until something irrevocable happens, such as
- the next pitch
- the A.I. makes a response

..

I'd also like to have the 'forced' lineup change screens done away with: in other words, the screens in which, due to injury, pinch-hitter, etc, you don't have a full complement of players on the field. In these (limited) versions of the screen, you can't make a double-switch, can't change positions, etc. I don't see any reason for 'handcuffs' at this point in time: kill the code for the 'limited' version, use the 'regular' version, and verify the lineup again the next time the player tries to simulate. [:)]




JimboJ -> RE: Suggestion: Undo lineup changes (8/3/2006 3:14:45 AM)

+1 for this




puresimmer -> RE: Suggestion: Undo lineup changes (8/3/2006 4:15:35 AM)

I'll be honest and say (ducking) this will not happen in PS 2007.




Amaroq -> RE: Suggestion: Undo lineup changes (8/3/2006 5:30:04 AM)

I don't think anyone thought it would - this sounds more like an '08 feature.




PadresFan104 -> RE: Suggestion: Undo lineup changes (8/3/2006 7:44:45 AM)

Agreed, just work on the bugs, we're happy to wait for any new tweaks or features.




rpommier -> RE: Suggestion: Undo lineup changes (8/3/2006 3:17:13 PM)

quote:

ORIGINAL: puresimmer

I'll be honest and say (ducking) this will not happen in PS 2007.


Thanks Shaun! Believe me I'm not being facetious, but thanks for always giving us straight answer and none of that 'we'll see' or 'maybe' crap. I don't know what happens to developers after awhile but some seem to get totally out of touch with the user base after awhile. You and Brad Wardell of Stardock/Galactic Civilizations fame seem to "Get It!", so to speak.

Keep up the good work
Rod




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