Gil R. -> RE: Weapons (9/21/2006 1:10:31 AM)
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ORIGINAL: Oldguard quote:
ORIGINAL: Gil R. ezz, FOF employs the same engine as COG, but there are numerous changes, especially at the strategic level. Detailed battles are essentially the same, though there have been many improvements there as well, not to mention differences in how units function. But the major differences are in the strategic game. My opinion - like some others, COG didn't succeed in obsessing me for the stated reasons. Great game, lots of potential, but there was a feeling of unneeded complexity for me. That said, the thing that I absolutely loved about COG was the detailed battle interface. If that's in FoF, even if unchanged, it will make this my Dream Game of the Decade. I love the sound of the other changes mentioned, but it's the Detailed Battle interface that has me really salivating. Oldguard, Any changes to the detailed battle interface are improvements. Many are based on suggestions for COG from the forum that would be too difficult to implement (in the very near future, at least), and others are changes that stem from the nature of combat in the two wars being somewhat different (e.g., we now have an "Entrench" button that lets infantry units dig hasty entrenchments, something that became routing in the Civil War beginning in 1862). Drink a lot of fluids so that all that salivating doesn't make you become dehydrated.
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