Legun -> RE: Wish list of equipment (8/22/2006 2:08:13 AM)
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ORIGINAL: JAMiAM Al, As a long time ladder player, I see your point with crystal clarity. However, there is a large segment of the TOAW III market that wants to tinker, and to play games that have been tinkered with. When we can ensure that the engine's verification between databases in PBEM games is bulletproof in that respect, and we have an editor presented to us that suits the needs of the community, without breaking the game, then we'll put our seal of approval on it, make it available for download, and keep it updated throughout the rest of our TOAW III development cycle. I'm in the segment, for sure [:)]. I'm waiting for the WanderEd and the new possibilities opened by modification of equipment and creation the new exes. However, I see only one way to save full PBEM security - the modification of equipment should be included to a SCE file itself and to BPLs later. Just like present modified graphics and strings, but without possibility to modify when a game is started. I'm not a programmer, but I could imagine that there is a slot for new equipment data in SCE and BPL files. Default it's empty, so the program uses standard equipment data from exe file. If there is a modified value for an equipment, the program uses the new value (f.e. halftrack is passive defender or 76.5 gun has range = 9 instead of 11 km).
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