Gil R. -> RE: European Participaton/Activation (9/2/2006 1:52:34 AM)
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quote:
ORIGINAL: Joram I'm actually more concerned about this future patch issue. Why would you release an unfinished product? Certainly not encouraging me to buy if it's not finished out the door. And no, the standard "all games have bugs" excuse isn't acceptable, it's a cop-out. Joram, Since you raise valid concerns about future patches, I would like to address the issue. I assure you that we have no intention of releasing an “unfinished product.” As gamers ourselves, we are sympathetic to your position, and would not release a game that we considered unfinished. Right now, “Forge of Freedom” has more than enough in it to please just about anyone who is interested in an American Civil War-themed game: we could stop adding features to the game and slap in the remaining graphics once they’re done, and no one would be able to tell that we still had unimplemented ideas. However, since we want to make this the best game possible, we are continuing to add features – we want it to “go to eleven.” (Note to non-American, and un-American, readers: "goes to eleven" is a line from a movie that every right-thinking American has seen.) That said, at some point we have to stop and release the game. (Why should the development team and play-testers have all the fun?) Once the game is released, however, we may well find ways to augment the game further after getting feedback from our customers, either by implementing ideas that had been low priorities before or fresh suggestions from customers. These would not be major additions, but rather relatively minor ones that make the game that much more enjoyable. This strikes me as a desirable approach to game development, and I believe that the forum for our other game, “Crown of Glory,” will attest that those who bought it were very pleased that we listened to their suggestions and added features not in the original release.
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