christian brown -> RE: Please don't yell at me for asking this! (10/30/2006 12:33:53 AM)
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quote:
I wonder if a balance on the animation could have been reached with some kind of pendulum on the screen during a battle which would give some suspense in close fights. It would have taken very little time to program yet would let you know if it was a massacre or close fight by how quick it would swing. Just my two cents. Well, call me dull, but thatīs kind of how I feel when I look at the detailed combat report,top down and looking for auto hits, units going vet, etc. If you click on the blowup for the detailed report w/o looking at the result quickly, it is virtually the same....
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