RERomine -> RE: Bridge Demolition (9/14/2006 8:20:31 PM)
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ORIGINAL: TOCarroll I would tend to agree. Things are easier to destroy than rebuild. Also, and I do NOT mean this as a slur, but most competant soldiers will find a way to bring down a bridge. If you are going to put in a rule, It would probably have to differentiate between classes of bridge (suspension bridge, pontoon bridge, wooden bridge, concrete bridge, ect) and the load bearing capacity. Given that a LOT of bridges in Europe and Asia had to be strengthed (I'm speaking of WW2 period stuff) so that vehicles could cross them, I dont see that it is unrealistic to allow a unit (which probably had some kind of explosives, be it HE Artillery, Grenades, C-4 or Sachel charges) to take down a bridge. It is a compromise, but would require a lot of reworking. TOC I'm not sure I would go so far as classifying the bridges. That is starting to boil things down to too much for a theater level game. I think it is sufficient to view the bridge in a given hex as capable of handling the heaviest tank in existence at the time. It is unlikely a bridge capable of handling a 70-ton King Tiger will be brought down by grenades because that bridge is not made of wood. In the game, strangely enough, I don't think you can use artillery to destroy a bridge by shelling it, but it can be bombed into non-existence by aircraft. In the end, I still believe it shouldn't be automatic that ground units can successfully blow the bridge in the hex it occupies. Even with the explosives and the time, there still is no guaranty it will work if an inexperienced small unit is performing the task.
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