AmiralLaurent -> RE: Matrix do something with this nonsense... (9/14/2006 7:53:59 PM)
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Well in fact WITP air model has several problems with reality: _ a base or TF, or even group of TF will send usually a raid against a given target (except special coordination rules for US CV) with no problem due to different speed of the aircraft, or the ability to launch them all. While in reality gathering air units together and coordinating was time and fuel consuming, so reducing the range, and was difficult and often a failure, especially when various nation/commands were trying (or not) to work together. _ from what is shown on the screen, 95% of the aircraft that take off for a raid find their target.... 50% will be good enough. _ each unit on CAP will try to engage each attacking unit, sometimes several time, and usually succeed to engage at least half the time. In real life, a given formation was able to engage 1 or 2 enemy units, and often found nothing (even with radar in 1944-45). _ escort fighters will always be engaged before bombers. In at least 3 cases on 4, the bombers were intercepted first and the escorts then came to the rescue and engaged the attackers. _ bombing attacks on airfield will kill tens of AC on the ground, strafing attacks will cost many AC and destroy less than what you lost.... History was almost always the contrary, strafing attacks were the real AC killers on the ground. _ medium bombers are less efficient than heavy ones. In fact their speed and manoeuvaribility allowed then to attack at low alt and score more hits than high-alt heavy bombers. They were the ones that sank ships, destroyed AC and closed airfields. _ the ability to have reinforcement or replacement being generated on the frontline is grealty increasing the quantity of AC available.
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