RE: Release Date (Full Version)

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kam99 -> RE: Release Date (1/21/2007 6:11:35 PM)

Thanks Marc. That is more reassuring!




Prince of Eckmühl -> RE: Release Date (1/21/2007 6:12:24 PM)

I always get (sort of) a kick out of these threads.

Back before some of you were born, Avalon Hill MIGHT have shipped one good game per year, one that was balanced and had rules that weren't so full of holes that lawyering took precedence over skill in gameplay. While there was considerable anticipation on the part of the hundreds of thousands of active wargamers around the world, there was no telling when the games would ship, quarter or month, let alone day, so everyone pretty much just relaxed, played their favorite(s), and looked forward to word finally coming down that the newest title was in fact available for sale at a local hobby shop or via mail-order.

My, how things have changed.

PoE (aka ivanmoe)





LitFuel -> RE: Release Date (1/21/2007 6:21:28 PM)

quote:

ORIGINAL: Prince of Eckmühl

I always get (sort of) a kick out of these threads.

Back before some of you were born, Avalon Hill MIGHT have shipped one good game per year, one that was balanced and had rules that weren't so full of holes that lawyering took precedence over skill in gameplay. While there was considerable anticipation on the part of the hundreds of thousands of active wargamers around the world, there was no telling when the games would ship, quarter or month, let alone day, so everyone pretty much just relaxed, played their favorite(s), and looked forward to word finally coming down that the newest title was in fact available for sale at a local hobby shop or via mail-order.

My, how things have changed.

PoE (aka ivanmoe)





And when I was a kid we had to walk 10 miles to school through snow 5 feet high, and with no boots or gloves even [8|]




old man of the sea -> RE: Release Date (1/21/2007 7:51:42 PM)

Shoot, when I was a kid we had to build a school to go to, before we walked the ten miles through 5 feet of snow to go to it. We had to fight the white men all the way to school to boot.

E




Andrew Williams -> RE: Release Date (1/21/2007 10:08:00 PM)

When I was a kid.........errrrr...I can't remember when I was a kid.




Boar -> RE: Release Date (1/21/2007 10:10:40 PM)

Amen, PoE.

The smarmy response to your recollection only highlights the prob some have in understanding, though. I'll resist the temptation to
go on and on about it, but the fact is this current crop of gamers is the most impatient ever. Most can't understand why they want
it and can't have it now. Sorry, people, but that's how you sound -- like a bunch of childish whiners.

The most recent game release I could liken this to would be Half-Life 2. Never mind the fact that the original was announced, then delayed,
for something like 3 years. I was eager to buy it when I first saw screenshots and a brief blurb in a magazine, and was overjoyed when it
finally came out. Half-life 2 was even longer "in the making," and then had its release sidetracked by a hacker attack (begging the question,
why would you keep vital files in such an unsecure area? -- but never mind).

Fans went crazy. It was a very similar reaction. Everything from the standard wailing and gnashing of teeth, to the attempts to seemingly sabotage
its success on release by early reviews (by gamers) saying it was not all they had waited for, etc., presumably out of spite (frustration, bad childhood? who cares!).

I view this as a re-release by all rights could never have happened. Only through the hard work and dedication of people at CSO-Simtek and Matrix do
we have such games. Just as I patiently awaited Medieval Total War 2, and even then put up with its intital bugs because at heart it's a great one-of-a-kind game,
so I will await COI.


quote:

ORIGINAL: Prince of Eckmühl

I always get (sort of) a kick out of these threads.

Back before some of you were born, Avalon Hill MIGHT have shipped one good game per year, one that was balanced and had rules that weren't so full of holes that lawyering took precedence over skill in gameplay. While there was considerable anticipation on the part of the hundreds of thousands of active wargamers around the world, there was no telling when the games would ship, quarter or month, let alone day, so everyone pretty much just relaxed, played their favorite(s), and looked forward to word finally coming down that the newest title was in fact available for sale at a local hobby shop or via mail-order.

My, how things have changed.

PoE (aka ivanmoe)







LitFuel -> RE: Release Date (1/22/2007 3:00:46 AM)


quote:

ORIGINAL: Boar

Amen, PoE.

The smarmy response to your recollection only highlights the prob some have in understanding, though. I'll resist the temptation to
go on and on about it, but the fact is this current crop of gamers is the most impatient ever. Most can't understand why they want
it and can't have it now. Sorry, people, but that's how you sound -- like a bunch of childish whiners.

The most recent game release I could liken this to would be Half-Life 2. Never mind the fact that the original was announced, then delayed,
for something like 3 years. I was eager to buy it when I first saw screenshots and a brief blurb in a magazine, and was overjoyed when it
finally came out. Half-life 2 was even longer "in the making," and then had its release sidetracked by a hacker attack (begging the question,
why would you keep vital files in such an unsecure area? -- but never mind).

Fans went crazy. It was a very similar reaction. Everything from the standard wailing and gnashing of teeth, to the attempts to seemingly sabotage
its success on release by early reviews (by gamers) saying it was not all they had waited for, etc., presumably out of spite (frustration, bad childhood? who cares!).

I view this as a re-release by all rights could never have happened. Only through the hard work and dedication of people at CSO-Simtek and Matrix do
we have such games. Just as I patiently awaited Medieval Total War 2, and even then put up with its intital bugs because at heart it's a great one-of-a-kind game,
so I will await COI.


quote:

ORIGINAL: Prince of Eckmühl

I always get (sort of) a kick out of these threads.

Back before some of you were born, Avalon Hill MIGHT have shipped one good game per year, one that was balanced and had rules that weren't so full of holes that lawyering took precedence over skill in gameplay. While there was considerable anticipation on the part of the hundreds of thousands of active wargamers around the world, there was no telling when the games would ship, quarter or month, let alone day, so everyone pretty much just relaxed, played their favorite(s), and looked forward to word finally coming down that the newest title was in fact available for sale at a local hobby shop or via mail-order.

My, how things have changed.

PoE (aka ivanmoe)






No, we understand , gaming was hell back then...[:D]




Prince of Eckmühl -> RE: Release Date (1/22/2007 5:27:38 AM)


quote:

ORIGINAL: schrecken

When I was a kid.........errrrr...I can't remember when I was a kid.


Who the hell said that I was a kid back then? [X(]

PoE (aka ivanmoe)





Marc von Martial -> RE: Release Date (1/22/2007 12:31:07 PM)


quote:

ORIGINAL: LitFuel


quote:

ORIGINAL: Boar

Amen, PoE.

The smarmy response to your recollection only highlights the prob some have in understanding, though. I'll resist the temptation to
go on and on about it, but the fact is this current crop of gamers is the most impatient ever. Most can't understand why they want
it and can't have it now. Sorry, people, but that's how you sound -- like a bunch of childish whiners.

The most recent game release I could liken this to would be Half-Life 2. Never mind the fact that the original was announced, then delayed,
for something like 3 years. I was eager to buy it when I first saw screenshots and a brief blurb in a magazine, and was overjoyed when it
finally came out. Half-life 2 was even longer "in the making," and then had its release sidetracked by a hacker attack (begging the question,
why would you keep vital files in such an unsecure area? -- but never mind).

Fans went crazy. It was a very similar reaction. Everything from the standard wailing and gnashing of teeth, to the attempts to seemingly sabotage
its success on release by early reviews (by gamers) saying it was not all they had waited for, etc., presumably out of spite (frustration, bad childhood? who cares!).

I view this as a re-release by all rights could never have happened. Only through the hard work and dedication of people at CSO-Simtek and Matrix do
we have such games. Just as I patiently awaited Medieval Total War 2, and even then put up with its intital bugs because at heart it's a great one-of-a-kind game,
so I will await COI.


quote:

ORIGINAL: Prince of Eckmühl

I always get (sort of) a kick out of these threads.

Back before some of you were born, Avalon Hill MIGHT have shipped one good game per year, one that was balanced and had rules that weren't so full of holes that lawyering took precedence over skill in gameplay. While there was considerable anticipation on the part of the hundreds of thousands of active wargamers around the world, there was no telling when the games would ship, quarter or month, let alone day, so everyone pretty much just relaxed, played their favorite(s), and looked forward to word finally coming down that the newest title was in fact available for sale at a local hobby shop or via mail-order.

My, how things have changed.

PoE (aka ivanmoe)






No, we understand , gaming was hell back then...[:D]



Actually it was waaaaayyyy more relaxed [;)]




Uncle_Joe -> RE: Release Date (1/26/2007 7:15:33 PM)

So is it starting to look grim for January now? Any updates on where this is?

Thanks!




Troopsurge -> RE: Release Date (1/30/2007 2:33:01 AM)

Any chance the game won't be released at all due to bickering among the parties involved? They've already had over a month to iron out whatever problems they had but apparently have been unable/unwilling to do so.




Erik Rutins -> RE: Release Date (1/30/2007 4:05:29 AM)

Nope, it's full steam ahead. It was never a question of if but when. I expect we'll have some positive news for you all quite soon.




Marc von Martial -> RE: Release Date (1/30/2007 9:43:55 AM)


quote:

ORIGINAL: Troopsurge

...bickering among the parties involved?...


What bickering?




Troopsurge -> RE: Release Date (1/30/2007 6:23:55 PM)


quote:

ORIGINAL: Marc Schwanebeck


quote:

ORIGINAL: Troopsurge

...bickering among the parties involved?...


What bickering?


In your own words from a previous post:

quote:

The product is actually GOLD, in all aspects. Just the usual "legal check" before it is ready to go. Unfortunately another company that holds rights to CC is really "red tape" about this and wants a final complete check of all things connected with a release. So basically it is up to them and their approval of all items involved.


To me it seems likely that the company that holds the rights to CC is dissatisfied with the status quo and does not want to give "approval of all items involved."




Marc von Martial -> RE: Release Date (1/30/2007 7:08:18 PM)


quote:

ORIGINAL: Troopsurge


quote:

ORIGINAL: Marc Schwanebeck


quote:

ORIGINAL: Troopsurge

...bickering among the parties involved?...


What bickering?


In your own words from a previous post:

quote:

The product is actually GOLD, in all aspects. Just the usual "legal check" before it is ready to go. Unfortunately another company that holds rights to CC is really "red tape" about this and wants a final complete check of all things connected with a release. So basically it is up to them and their approval of all items involved.


To me it seems likely that the company that holds the rights to CC is dissatisfied with the status quo and does not want to give "approval of all items involved."




I have already mentioned in another thread that you guys read too much into posts.




Erik Rutins -> RE: Release Date (1/30/2007 7:55:05 PM)

No, there was no bickering or dissatisfaction. Red tape just means bureaucracy, additional checks, etc. None of that is intended to imply a problem, just extra time that needs to be spent.




elmo3 -> RE: Release Date (1/30/2007 10:21:22 PM)


quote:

ORIGINAL: old man of the sea

Shoot, when I was a kid we had to build a school to go to, before we walked the ten miles through 5 feet of snow to go to it. We had to fight the white men all the way to school to boot.

E


Bah. I had to walk 20 miles in each direction, uphill both ways. By the time I got home I had to turn right around and head back to make class the next day.




patrickrizer243 -> RE: Release Date (2/2/2007 2:59:47 PM)

I've been really tempted to say something for a while now. So without further ado, I think it's funny that everyone is so worried that COI will die. Too many people want to see it succeed. Anywho, speaking of Avalon Hill, who's up for a VASSAL game of Panzer Blitz?!?

-Patrick Rizer




tigercub -> RE: Release Date (2/3/2007 2:38:38 AM)

i no longer have a copy sorry! lost many years ago...




Wilco -> RE: Release Date (2/5/2007 5:06:50 PM)

Hello everybody, i have been reading this forum for some time now, and i just cant wait untill this game is released. I used to play little but CC. And still play an occasional game of CC5 GJS. Even tho CC3 wasnt my favorite, it can become so soon :) I hope :) Its nice to finally see some "official" things happening again with CC.

Well, greetings to you all




KG_Absolute -> RE: Release Date (2/8/2007 2:25:35 AM)

Oh, I did forget to mention that after the lawyer's have tortured us...it then goes to the real bad boys...the number crunchers...the accountant's...you know the types...what the heck F..... do you need reactive armor for?! It cost's too damn much! Be happy you get bullets. So, as all good business owners know, better to lead a new quarter...with new revenue source....[&o]




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