Early War North Africa (Full Version)

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Tom Hunter -> Early War North Africa (10/26/2006 5:49:04 AM)

I have been reaquaniting myself with the game after not playing since the 90s.

I am trying to wipe out Graziani in North Africa, but the Italians are really giving me trouble. Is there a problem with the scenario? Does the game have the effect of making the Italians tougher? This is campaign for North Africa 1940 to 1943. When surrounded these Italians organize counter attacks and evaporate whole brigades, entrenched with Artillery and air support. I am amazed.





Curtis Lemay -> RE: Early War North Africa (10/26/2006 6:04:34 PM)

I strongly recomend that players read my analysis article on SZO before starting this scenario:

http://toaw.xtreme-gamer.com/?p=21




Curtis Lemay -> RE: Early War North Africa (10/26/2006 6:18:52 PM)

There is also this thread on SZO that illustrates the problems that can result if the Commonwealth player doesn't understand critical scenario issues related to the start of O'Connor's Raid:

http://www.xtreme-gamer.com/forums/operational-art-war/24150-trouble-cfna-7.html




TOCarroll -> RE: Early War North Africa (10/26/2006 8:52:55 PM)

Very good article Curtis. As you know, I have tried (and failed) to wheedle out of you stratiges for taking the Tobruk minefields.[:(] After being stomped by Elmer numerous times (by the way I DID read the article before begging for tactics), and suffering humiliation by several humans, I think I have learned a bit more about what works and what doesnt. [:D] 

The whole point of the post is to thank you for both your articles, and assistance. [&o] I have not let earned a Marshall's baton, but I usually keep the bad guys away from Tripoli.[:'(]

Thanks for all the research, design, and commentary on a GREAT scenario.[&o][&o][&o]




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