RE: Early February 1863 (Full Version)

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jchastain -> RE: Early February 1863 (12/10/2006 8:15:01 AM)

2 fights and I got the worst of both by a long shot.

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jchastain -> RE: Early February 1863 (12/10/2006 8:17:09 AM)

OK, I've been arrogant and stupid with my Navy. Ley this be a lesson to everyone regarding what NOT to do as the US. Not only did I not invest in the Navy at all, but then I divided them up and let him chew them up in piecemiel forces. I've now done the improbably and unthinkable... I've given the Rebs control of the sea and am unable to support my Tallahassee landing.

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jchastain -> RE: Early February 1863 (12/10/2006 8:19:15 AM)

Nothing left to do except retreat back up the coast. My real worry though is that I might be outclasses ay sea now. Forget supporting a Naval invasion, I'm not sure I have the stregth to prevent him from launching one! One thing is for sure though, I need to protect the little bit of fleet I have left.

Run away........

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jchastain -> RE: Early February 1863 (12/10/2006 8:20:17 AM)

OK, now that my Navy has its tail between its legs, let's look at the ground situation out west. Still a bit strung out.

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jchastain -> RE: Early February 1863 (12/10/2006 8:22:41 AM)

We'll finish consolidating Shermann's army so that we have a decent fighting force. Orme and the junker army will meander into northern alabama. A renewed fight for Nashville isn't far off.

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jchastain -> RE: Early February 1863 (12/10/2006 8:23:47 AM)

I look into buying a new ironclad. That's what I'll need to have any chance of retaking the sea - and likely more than one. But it isn't going to happen this turn.

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jchastain -> Late February 1863 (12/10/2006 8:26:14 AM)

And our most recent turn...

The Tallahassee siege crawls on... again.

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jchastain -> RE: Late February 1863 (12/10/2006 8:29:22 AM)

Looks like there was a skirmish in Tallahassee. A few nice buildings came online. Reinforcement numbers are becoming meaningful. I'm still way down, but I'm replenishing almost 10% of my losses every two weeks. That's nothing to snicker at. Disease hit the AOP though. That will put in a dent in my I-thought-it-was-starting-to-look-promising-reinforcement progress in a hurry.

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jchastain -> RE: Late February 1863 (12/10/2006 8:30:18 AM)

When disease hits the AoP, it takes up some space...

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jchastain -> RE: Late February 1863 (12/10/2006 8:31:51 AM)

England loves everyone. And I'm losing brigades due to low strength. Tallahassee? Hmmmm... might be worth suggesting that message be enhanced to say the unit name and the province.

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jchastain -> RE: Late February 1863 (12/10/2006 8:34:33 AM)

Yep. Tallahassee is really really weak. If it hadn't just repulsed his division in the most recent attack, I'd be sure I was about to get kicked out of yet another province right before I complete a siege. Things are not looking good here, but maybe he'll hold off after his last failure. But it is time for those boys to take that city or die trying because there is no boatride home for them. (And though it is likely mean to say, I'd rather them die anyway than survive and suck up reinforcements that would be better used elsewhere).

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jchastain -> RE: Late February 1863 (12/10/2006 8:35:31 AM)

Here's how things stand out west.

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jchastain -> RE: Late February 1863 (12/10/2006 8:36:21 AM)

And I need to remember Jackson is just to the south with quite a force of his own.

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jchastain -> RE: Late February 1863 (12/10/2006 8:37:12 AM)

While the infected AoP continues to successfully play the role of a decoy.

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jchastain -> RE: Late February 1863 (12/10/2006 8:40:02 AM)

I'll send Sherman and the siege army from Bowling Green into Nashville. Orme will move north to convert that province while the junk army converts huntsville just to make him chew up time retaking rail lines in order to join Hood and Jackson. He has proven too effective with his rails to just leave them sitting there for his use.

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jchastain -> RE: Late February 1863 (12/10/2006 8:42:15 AM)

Maybe I should be building ironclads, but I figure by the time they are done, he will have done his dirty deed anyway. The Navy will wait yet again. I'll build one more art and one more siege art. I need to win the ground war.... at all costs! Though I've wasted a lot of time, I'm getting back to basics. I am going to take Nashville like I originally planned.

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jchastain -> RE: Late February 1863 (12/10/2006 8:44:56 AM)

I'm finally getting some decent income with which to work. The tradeoff is my supply levels are not where I'd really like them to be at. Next turn I'll work on getting Sherman what he needs to win. But Jackson is still well of with many occupied rail lines between him and Hood. I think I have a turn or two before he is ready to force the big fight.

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jchastain -> RE: Late February 1863 (12/10/2006 8:46:45 AM)

And an engineering advance to end it all.

I am hoping the 2 ART units from this turn are the last I build for a while. I'll concentrate now on attachments and supplies to the units I have so as to get the most out of them.

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Kylar Vonzain -> RE: Late February 1863 (12/11/2006 1:54:18 PM)



I would just like to say that this AAR has been so interesting, it has not only sold me on buying the game, but also caused me to stop reading a book about the real Civil War in favor of keeping up with your contest. Bravo!

Keep up the good work and whip those rebs!




jchastain -> RE: Late February 1863 (12/20/2006 3:34:47 AM)


quote:

ORIGINAL: Kylar Vonzain

Keep up the good work and whip those rebs!


Thanks, but I feel like I've taken more of a whipping than I've given. [:D] Back from Vegas now, so it looks like we're going again...




jchastain -> RE: Late February 1863 (12/20/2006 3:37:17 AM)

OK, here we go...

Siege on Tallahassee... is going backwards! heh heh. That is a failed effort.

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jchastain -> RE: Late February 1863 (12/20/2006 3:39:21 AM)

More problematic is he managed to attack my siege armies before I could get them out of there and I took some serious losses.

Tallahassee might have won last time, but as expected they lost this round and were eliminated.

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jchastain -> RE: Late February 1863 (12/20/2006 3:41:48 AM)

We're doing well on reinforcements. Might even be able to crack under 100K next turn. But diplomacy is going the wrong direction again. We definitely need to address that.

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jchastain -> RE: Late February 1863 (12/20/2006 3:43:24 AM)

OK, starting out west... the old siege armies are now completely cutoff. We'll need to get them back to the north and join with the nashville force.

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jchastain -> RE: Late February 1863 (12/20/2006 3:45:47 AM)

In the east, nothing much is happening except for the pentagon is filling with generals. Gil wanted to play with more generals. Personally, that's too much micromanagement for me, so except for the really special ones, most are sitting it out in DC. Really, 3 generals per division is enough. The Navy continues to sit on the shore and wait for reinforcements that I still haven't gotten around to building.

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jchastain -> RE: Late February 1863 (12/20/2006 3:51:29 AM)

In Florida, you see the remnants of the sieging corp - its generals. Some explanation is likely required here. During playtesting, we had a problem in that generals moving to their units kept crossing into enemy territory and were lost. The idea is that players shouldn't have to worry about routing once they give an order but generals kept going the wrong way and getting themselves captured. It really become a logistical headache and so finally, they relented and just made it so that generals weren't captured. Some will likely say that they should have redone the entire movement system, but that wasn't one of the options (and likely you still wouldn't be playing the game yet had they done that route). Here, you're seeing the downside of that decision. When an entire army is destroyed in combat, the attached generals likely should be removed. But they aren't yet - and that is why they all seem to be picnicing in Florida.

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jchastain -> RE: Late February 1863 (12/20/2006 3:53:40 AM)

OK, seems like we've been trying this same move for a few turns now, but let's see if we can finally get these units up and out of the noose they've found themselves in. Clearly, we're seeing the effects of poor leadership. His initiative is much better and it is paying big benefits for him.

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jchastain -> RE: Late February 1863 (12/20/2006 3:55:14 AM)

And as we said earlier, we have to stop the bleeding in diplomacy. We'll take both England and Europe up to max. We can afford it and we need to get ahead of this situation quickly.

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jchastain -> RE: Late February 1863 (12/20/2006 3:56:14 AM)

With the losses we've been facing recently, we might need to bolster our infantry a bit, so I'll build 2 more high quality units and muster a few more.

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jchastain -> RE: Late February 1863 (12/20/2006 3:58:09 AM)

The population refesh is coming, so I'll muster a few more. I've been largely ignoring my governors and national will is way down, so the refresh won't be as kind to me as I'd like, but if I am going to build en masse, now is still the time and between Tennessee and Florida recent losses have been extremely high.

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